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PokemonAPI.sln
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25 lines (25 loc) · 1.08 KB
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.30717.126
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PokemonAPI", "PokemonAPI\PokemonAPI.csproj", "{2BAD5DA7-C56D-4E10-AB46-EDE5F9FD35C4}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{2BAD5DA7-C56D-4E10-AB46-EDE5F9FD35C4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{2BAD5DA7-C56D-4E10-AB46-EDE5F9FD35C4}.Debug|Any CPU.Build.0 = Debug|Any CPU
{2BAD5DA7-C56D-4E10-AB46-EDE5F9FD35C4}.Release|Any CPU.ActiveCfg = Release|Any CPU
{2BAD5DA7-C56D-4E10-AB46-EDE5F9FD35C4}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {C54B4BB2-99BF-4754-9E77-19F0335C274C}
EndGlobalSection
EndGlobal