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README.md

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# A Nested TicTacToe game using Java Swing.
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***
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## The user is initially displayed with an option to choose your opponent, either against the computer or a friend.
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![Capture_NestedTicTacToe_MainMenu]()
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---
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Play alternates between the user(player1) who initially is X and the player2/CPU which is O.
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Image displaying a game between the user and CPU:
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![Capture_NestedTicTacToe_vsComputer]()
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---
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When a player plays his move by clicking on a tile, a new Window is opened which starts a new game(A Nested Game), the winner of the nested game gets his mark set on the main board.
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![Capture_NestedTicTacToe_vsComputerNested]()
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---
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This continues for all the tiles, until there's a winner on the main board.
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![Capture_NestedTicTacToe_vsComputerNested_Winner]()
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The score of the main game as well as the nested games gets recorded accordingly.
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![Capture_NestedTicTacToe_vsComputerNested_2]()
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---
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After the game(in the main board) ends a dialog box is displayed announcing the result and the score. The user is given an option for a re-match(play again).
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![Capture_TicTacToe_vsComputer_Winner]()
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---
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If the user selects 'Yes' on the Play again option, a new game starts, but now the user (player 1) is O and the cpu/player2 is X.
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The mark ('X' and 'O') alternates every new game. X always plays first.
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***
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When the option of playing against the computer is selected, the program automatically plays its turn.
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Initially the user is X and CPU is O.
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The computer's strategy is first to complete 3 O's in a row, or if that is not possible, to block a row of 3 X's, or if that is not possible, to move randomly.
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***
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After the end of a game, if the user selects 'No' on the Play again option, the frame resets to the main menu of options and all the scores are reseted.
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Image displaying a new game between Player 1 & Player 2 (vs Friend):
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![Capture_NestedTicTacToe_vsFriend]()
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---
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The score between the two players is also recorded and displayed at the bottom, it updates after every game.
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Top panel displays labels which indicate the turn of each player and their corresponding mark (either X or O).
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***
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Note:
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The code for NestedTicTacToe can be more compact if similar methods are joined and values distinguished with flags.
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The TicTacToe code is from https://github.com/04xRaynal/TicTacToe_JavaSwing.git
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and only the nested components are added on top of it.
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