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refactor: Cancel last autoplay audio#2431

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liuruibin merged 1 commit intomainfrom
pr@main@refactor_last_auto
Feb 27, 2025
Merged

refactor: Cancel last autoplay audio#2431
liuruibin merged 1 commit intomainfrom
pr@main@refactor_last_auto

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refactor: Cancel last autoplay audio --story=1017953 --user=刘瑞斌 【优化】多轮对话,语音识别自动播放,会重叠播放 https://www.tapd.cn/57709429/s/1660001

--story=1017953 --user=刘瑞斌 【优化】多轮对话,语音识别自动播放,会重叠播放 https://www.tapd.cn/57709429/s/1660001
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f2c-ci-robot bot commented Feb 27, 2025

Adding the "do-not-merge/release-note-label-needed" label because no release-note block was detected, please follow our release note process to remove it.

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bus.emit('pause-autoplay')
// 第一次回答后自动播放, 打开历史记录不自动播放
if (props.tts && props.tts_autoplay && buttonData.value.write_ed && !buttonData.value.update_time) {
playAnswerText(buttonData.value.answer_text)
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There are no irregularities in the provided code, but there is one potential issue related to the handling of onMounted:

if (props.tts && props.tts_autoplay && buttonData.value.write_ed && !buttonData.value.update_time) {

This line checks conditions that might lead to unexpected behavior when used with asynchronous functions or if buttonData changes later on. It would be more robust to place this logic inside an effect (watch, computed, etc.) instead.

Additionally, ensure that bus.emit('pause-autoplay') doesn't cause issues with event listeners already attached. If multiple components are listening for the same event, it's important to make sure you're not overwriting existing listeners unintentionally.

Optimization suggestions could include avoiding unnecessary operations within lifecycle hooks like onMounted.

@liuruibin liuruibin merged commit 18fa066 into main Feb 27, 2025
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@liuruibin liuruibin deleted the pr@main@refactor_last_auto branch February 27, 2025 09:06
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