fix: Historical user conversation data has been cleared#2840
fix: Historical user conversation data has been cleared#2840shaohuzhang1 merged 1 commit intomainfrom
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| getPermissions() { |
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The provided code snippet includes some minor issues that can be addressed:
Issues Identified:
- Redundancy: The function
getTokenfetches tokens from bothlocalStorageitems but uses different keys (${token}accessTokenand ``accessToken```). This redundancy is unnecessary. - Variable Naming: Using
local_tokenas an alias forlocalStorage.getItem(...)does not improve readability; usingaccess_token_from_storagewould be more descriptive.
Optimization Suggestions:
-
Remove the redundant logic and use consistency in fetching tokens:
- Use only one key for accessing tokens, regardless of whether it's provided directly or stored in
localStorage.
- Use only one key for accessing tokens, regardless of whether it's provided directly or stored in
-
Ensure clarity with variable names to make the code easier to understand:
@@ -65,14 +65,16 @@ const useUserStore = defineStore({
let refreshTokenFromStorage
if (refreshToken) {
token = refreshToken
}
- // Fetch access token based on the provided token or 'accessToken' from storage
+ const tokenId = token || 'accessToken'
+
accessTokenFromStorage = localStorage.getItem(`${tokenId}AccessToken`)
return accessTokenFromStorage ? accessTokenFromStorage : ''
+ } else {
+ // Fallback if no valid token is available
+ console.warn('No valid token found.')
+ return ''
}
}
function getPermissions() {By making these changes, the code becomes cleaner, reduces duplication, and improves its legibility and maintainability.
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The provided code function sendMessage can be optimized and enhanced as follows:
Functionality
The function currently handles sending messages with various parameters, including user input and optional loading status. However, there are some areas that could be improved:
-
Loading Status Handling: The logic for deciding whether to call
handleDebounceClickinvolves checking both theloading.valuecondition andprops.applicationDetails?.name. This redundancy should be removed. -
Empty Message Validation: It might be beneficial to add a validation step to ensure that the message is not empty before attempting to send it.
-
Conditional Logic Refinement: The conditional logic around showing user input can be simplified.
Optimization and Recommendations
- Combine Conditions: Remove the redundant check for
loading.value && props.applicationDetails?.name.
function sendMessage(val: string, other_params_data?: any, chat?: chatType) {
if (val.trim() !== "") { // Add validation to prevent empty messages
showUserInput.value = true
} else {
console.log("Message cannot be empty");
return;
}
}- Simplify Conditional Block: Combine the block handling when user input needs showing into one line.
if (val.trim() !== "" || !showUserInput.value) {
showUserInput.value = val.trim() !== "";
} else {
console.log("Message cannot be empty.");
return;
}Code Cleanup
Ensure the function is clean and easy to read by following PEP8 guidelines. Here’s an updated version of the function:
function sendMessage(val: string, other_params_data?: any, chat?: chatType) {
if (val.trim() === "") {
console.log("Message cannot be empty."); // Add explicit error logging
return; // Optionally you could throw an exception if needed
}
const isValid = val.trim().length > 0;
showUserInput.value = isValid;
if (!isValid) {
console.log("Failed to set showUserInput:", isValid);
}
}
// Additional logic for handleDebounceClick remains unchanged
handleDebounceClick(val, other_params_data, chat);In summary, these improvements reduce code duplication, make the logic clearer, and add basic value-validation checks to enhance maintainability and reliability of the function.
fix: Historical user conversation data has been cleared