|
1 | 1 | # 3D Tune-In Toolkit VST plugin |
2 | 2 |
|
3 | | -The 3D Tune-In Toolkit VST plugin was developed by Ragnar Hrafnkelsson, under the supervision of Lorenzo Picinali and Arcadio Reyes-Lecuona, as a VST interface for the 3D Tune-In Toolkit. For technical details, please refer to: |
| 3 | +This repository includes a VST interface for the 3D Tune-In (3DTI) Toolkit, so that its functionalities can be integrated into a DAW application. The current version of this VST plugins includes three different plugins, Binaural spatialization (Anechoic and Reverb paths), Hearing Aid and Hearing Loss Simulator. |
| 4 | +For technical details, please refer to: |
4 | 5 |
|
5 | 6 | * Picinali, L., Hrafnkelsson, R., & Reyes-Lecuona, A. (2019, March). The 3D Tune-In Toolkit VST Binaural Audio Plugin. In Audio Engineering Society Conference: 2019 AES International Conference on Immersive and Interactive Audio. Audio Engineering Society. |
6 | 7 |
|
7 | | -More information about the 3D Tune-In Toolkit can be found in the open-source GitHub repository at https://github.com/3DTune-In/3dti_AudioToolkit/. Technical details about the 3D Tune-In Toolkit spatialiser are described in: |
| 8 | +The 3DTI Toolkit is a standard C++ library for audio spatialisation and simulation using headphones developed within the 3D Tune-In (3DTI) project (http://www.3d-tune-in.eu), which aims at using 3D sound and simulating hearing loss and hearing aids within virtual environments and games. The Toolkit allows the design and rendering of highly realistic and immersive 3D audio, and the simulation of virtual hearing aid devices and of different typologies of hearing loss. |
| 9 | + |
| 10 | +More information about the 3D Tune-In Toolkit can be found in the open-source GitHub repository at https://github.com/3DTune-In/3dti_AudioToolkit/. Technical details about the 3D Tune-In Toolkit spatialiser are described in: |
8 | 11 |
|
9 | 12 | * Cuevas-Rodríguez M, Picinali L, González-Toledo D, Garre C, de la Rubia-Cuestas E, Molina-Tanco L and Reyes-Lecuona A. (2019) 3D Tune-In Toolkit: An open-source library for real-time binaural spatialisation. PLOS ONE 14(3): e0211899. https://doi.org/10.1371/journal.pone.0211899 |
10 | 13 |
|
| 14 | + |
| 15 | +**The structure of the repository is as follows:** |
| 16 | +``` |
| 17 | +3dti_AudioToolkit_VST_Plugins |
| 18 | +├── Resources |
| 19 | +├── Source |
| 20 | +├── docs/images |
| 21 | +├── extras |
| 22 | +└── libs |
| 23 | +``` |
| 24 | + |
| 25 | +## How to build |
| 26 | +_section to be filled in_ |
| 27 | + |
| 28 | +## How to install |
| 29 | +_section to be filled in_ |
| 30 | + |
| 31 | +## DAWs |
| 32 | +The 3dti_audiotoolkit_vst has been tested on the following DAWs: |
| 33 | +- Audacity (Win/Mac) |
| 34 | +- _list to be completed_ |
| 35 | +- ... |
| 36 | + |
11 | 37 | ## Copyright and License |
12 | 38 |
|
13 | 39 | The 3D Tune-In Toolkit VST plugin, Copyright (c) 2019 Imperial College London and University of Malaga, is distributed as open source under GPLv3. See [LICENSE](LICENSE) for further information. |
14 | 40 |
|
15 | 41 | Contact: Lorenzo Picinali (l.picinali@imperial.ac.uk) and Arcadio Reyes-Lecuona (areyes@uma.es). |
16 | 42 |
|
| 43 | +## Credits |
| 44 | + |
| 45 | +This software was developed by a team coordinated by |
| 46 | +- Lorenzo Picinali ([Imperial College London](https://www.imperial.ac.uk/)). Contact: l.picinali@imperial.ac.uk |
| 47 | +- Arcadio Reyes-Lecuona ([University of Malaga](https://www.uma.es/)). Contact: areyes@uma.es |
| 48 | + |
| 49 | +The 3D Tune-In Toolkit VST plugin was developed by: |
| 50 | +- [Ragnar Hrafnkelsson](https://github.com/orgs/3DTune-In/people/ragnaringi) |
| 51 | + |
17 | 52 | ## Acknowledgements |
18 | 53 |
|
19 | 54 |  This project has received funding from the European Union’s Horizon 2020 research and innovation programme under grant agreements No 644051 and 726765. |
|
0 commit comments