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47 changes: 13 additions & 34 deletions src/d3d11/d3d11_buffer.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,6 @@ struct BufferViewInfo {

class D3D11Buffer : public TResourceBase<tag_buffer> {
private:
Rc<Buffer> buffer_;
#ifdef DXMT_DEBUG
std::string debug_name;
#endif
Expand All @@ -29,45 +28,37 @@ class D3D11Buffer : public TResourceBase<tag_buffer> {
using SRVBase = TResourceViewBase<tag_shader_resource_view<D3D11Buffer>>;

class TBufferSRV : public SRVBase {
BufferViewInfo info;

public:
TBufferSRV(
const tag_shader_resource_view<>::DESC1 *pDesc, D3D11Buffer *pResource, MTLD3D11Device *pDevice,
BufferViewInfo const &info
) :
SRVBase(pDesc, pResource, pDevice),
info(info) {}
SRVBase(pDesc, pResource, pDevice) {
buffer_ = pResource->buffer_.ptr();
view_id_ = info.viewKey;
slice_ = {info.byteOffset, info.byteWidth, info.viewElementOffset, info.viewElementWidth };
subset_ = ResourceSubsetState(info.byteOffset, info.byteWidth);
}

~TBufferSRV() {}

Rc<Buffer> buffer() final { return resource->buffer_; };
Rc<Texture> texture() final { return {}; };
unsigned viewId() final { return info.viewKey;};
BufferSlice bufferSlice() final { return {info.byteOffset, info.byteWidth, info.viewElementOffset, info.viewElementWidth };}
};

using UAVBase = TResourceViewBase<tag_unordered_access_view<D3D11Buffer>>;

class UAVWithCounter : public UAVBase {
private:
BufferViewInfo info;
Rc<Buffer> counter_;

public:
UAVWithCounter(
const tag_unordered_access_view<>::DESC1 *pDesc, D3D11Buffer *pResource, MTLD3D11Device *pDevice,
BufferViewInfo const &info, Rc<Buffer>&& counter
) :
UAVBase(pDesc, pResource, pDevice),
info(info),
counter_(std::move(counter)) {}

Rc<Buffer> buffer() final { return resource->buffer_; };
Rc<Texture> texture() final { return {}; };
unsigned viewId() final { return info.viewKey;};
BufferSlice bufferSlice() final { return {info.byteOffset, info.byteWidth, info.viewElementOffset, info.viewElementWidth };}
Rc<Buffer> counter() final { return counter_; };
UAVBase(pDesc, pResource, pDevice) {
buffer_ = pResource->buffer_.ptr();
view_id_ = info.viewKey;
slice_ = {info.byteOffset, info.byteWidth, info.viewElementOffset, info.viewElementWidth };
counter_ = std::move(counter);
subset_ = ResourceSubsetState(info.byteOffset, info.byteWidth);
}
};

public:
Expand Down Expand Up @@ -118,18 +109,6 @@ class D3D11Buffer : public TResourceBase<tag_buffer> {
return TResourceBase<tag_buffer>::QueryInterface(riid, ppvObject);
}

Rc<Buffer>
buffer() final {
return buffer_;
};
Rc<Texture>
texture() final {
return {};
};
BufferSlice
bufferSlice() final {
return {0, desc.ByteWidth, 0, 0};
}
Rc<StagingResource>
staging(UINT Subresource) final {
return nullptr;
Expand Down
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