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Disassembler

Azayaka comes with a basic disassembler for debugging and reverse engineering Game Boy programs.

Features

  • Ability to use a Code/Data Log(CDL).
  • When reading or writing to an IO register, automatically inserts a comment of the register's name.

Warning

The disassembler is probably filled with a lot of bugs. I haven't worked on it and tested it much yet.

Note

Currently the only way to use it is through the debugger, but I will add in the option to disassemble a ROM file sometime soon.