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README.md

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## Update log
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- (2024.04.24)
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- Release the Windows Unity demo (GPU) trained in 100style dataset.
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- Release the Windows Unity demo (GPU) trained in 100STYLE dataset.
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- (2024.06.23)
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- Release the training code in PyTorch.
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## Getting Started
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Our project is developed with Unity, and features a real-time character control demo that generate high-quality and diverse character animations, responding in real-time to user-supplied control signals. With our character controller, you can control your character to move with any arbitrary style you want, all achieved through a single unified model.
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Our project is developed with Unity, and features a real-time character control demo that generates high-quality and diverse character animations, responding in real-time to user-supplied control signals. With our character controller, you can control your character to move with any arbitrary style you want, all achieved through a single unified model.
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A well-designed diffusion model is powering behind the demo, and it can be run efficiently on consumer-level GPUs or Apple Silicon MacBooks. For more information, please visit our project's [homepage](https://aiganimation.github.io/CAMDM/) or the [releases page](https://github.com/AIGAnimation/CAMDM/releases) to download the runnable program.
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### Diffusion Network Training [[PyTorch]](https://github.com/AIGAnimation/CAMDM/tree/main/PyTorch)
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All the training code and documents can be found in the subfolder of our repository.
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All the training codes and documents can be found in the subfolder of our repository.
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A practical training session using the entire 100STYLE dataset will take approximately one day, although acceptable checkpoints can usually be obtained after just a few hours (more than 4 hours). Following the completion of the network training, it's necessary to convert the saved checkpoints into the ONNX format. This allows them to be imported into Unity for use as a learning module. For more details, please check the subfolder.
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## ToDo-List
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- [X] Release unity .exe demo in windows. (2024.04.24)
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- [X] Release the training code in pytorch. (2024.06.23)
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- [ ] Release the inference code in unity. (will release before 06.26)
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- [ ] Release the evaluation code in paper. (will release before 06.30)
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- [X] Release Unity .exe demo. (2024.04.24)
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- [X] Release the training code in PyTorch. (2024.06.23)
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- [ ] Release the inference code in Unity. (will release before 06.26)
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- [ ] Release the evaluation code. (will release before 06.30)
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- [ ] Release the inference code to support any character control. (TBA)
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## Acknowledgement

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