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230 lines (206 loc) · 5.17 KB
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/*
* Copyright (c) 2024-2025 Arm Limited. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*/
#ifndef PROJMGRRUNDEBUG_H
#define PROJMGRRUNDEBUG_H
#include "ProjMgrWorker.h"
/**
* @brief ram type
*/
struct RamType {
unsigned long long start = 0;
unsigned long long size = 0;
std::string pname;
};
/**
* @brief programming algorithm types
*/
struct AlgorithmType {
std::string algorithm;
unsigned long long start = 0;
unsigned long long size = 0;
RamType ram;
};
/**
* @brief memory type
*/
struct MemoryType {
std::string name;
std::string access;
std::string alias;
std::string fromPack;
unsigned long long start = 0;
unsigned long long size = 0;
std::string pname;
};
/**
* @brief system resources type
*/
struct SystemResourcesType {
std::vector<MemoryType> memories;
};
/**
* @brief files type
*/
struct FilesType {
std::string file;
std::string info;
std::string type;
std::string load;
std::string offset;
std::string pname;
};
/**
* @brief debug sequences block type
*/
struct DebugSequencesBlockType {
std::string info;
std::string execute;
std::string control_if;
std::string control_while;
std::optional<unsigned int>timeout;
bool bAtomic = false;
std::vector<DebugSequencesBlockType> blocks;
};
/**
* @brief debug sequences type
*/
struct DebugSequencesType {
std::string name;
std::string info;
std::vector<DebugSequencesBlockType> blocks;
std::string pname;
};
/**
* @brief debug vars type
*/
struct DebugVarsType {
std::string vars;
};
/**
* @brief punit type
*/
struct PunitType {
std::optional<unsigned int> punit;
std::optional<unsigned long long> address;
};
/**
* @brief processor type
*/
struct ProcessorType {
std::string pname;
std::vector<PunitType> punits;
std::optional<unsigned int> apid;
std::string resetSequence;
};
/**
* @brief datapatch type
*/
struct DatapatchType {
unsigned int apid;
unsigned long long address;
unsigned long long value;
std::optional<unsigned long long> mask;
std::string type;
std::string info;
};
/**
* @brief access port type
*/
struct AccessPortType {
unsigned int apid;
std::optional<unsigned int> index;
std::optional<unsigned long long> address;
std::optional<unsigned int> hprot;
std::optional<unsigned int> sprot;
std::vector<DatapatchType> datapatch;
std::vector<AccessPortType> accessPorts;
};
/**
* @brief debug port type
*/
struct DebugPortType {
unsigned int dpid;
std::optional<unsigned int> jtagTapIndex;
std::optional<unsigned int> swdTargetSel;
std::vector<AccessPortType> accessPorts;
};
/**
* @brief debug topology type
*/
struct DebugTopologyType {
std::vector<DebugPortType> debugPorts;
std::vector<ProcessorType> processors;
std::optional<bool> swj;
std::optional<bool> dormant;
std::string sdf;
};
/**
* @brief debug run manager types
*/
struct RunDebugType {
std::string solution;
std::string solutionName;
std::string targetType;
std::string targetSet;
std::string compiler;
std::string board;
std::string boardPack;
std::string device;
std::string devicePack;
std::vector<AlgorithmType> algorithms;
std::vector<FilesType> outputs;
std::vector<FilesType> systemDescriptions;
SystemResourcesType systemResources;
DebuggerType debugger;
DebugVarsType debugVars;
std::vector<DebugSequencesType> debugSequences;
DebugTopologyType debugTopology;
};
/**
* @brief projmgr run debug management class
*/
class ProjMgrRunDebug {
public:
/**
* @brief class constructor
*/
ProjMgrRunDebug(void);
/**
* @brief class destructor
*/
~ProjMgrRunDebug(void);
/**
* @brief get run debug info
* @return reference to m_runDebug
*/
RunDebugType& Get() { return m_runDebug; };
/**
* @brief collect run/debug info for selected contexts
* @param vector of selected contexts
* @return true if executed successfully
*/
bool CollectSettings(const std::vector<ContextItem*>& contexts, const DebugAdaptersItem& adapters);
void Clear() {
m_runDebug = {};
}
protected:
RunDebugType m_runDebug;
void GetDebugSequenceBlock(const RteItem* item, DebugSequencesBlockType& block);
void PushBackUniquely(std::vector<std::pair<const RteItem*, std::vector<std::string>>>& vec,
const RteItem* item, const std::string pname);
void AddGeneratedImage(const ContextItem* context, const std::string& filename, const std::string& type, const std::string& load);
void AddGeneratedImages(const ContextItem* context);
const std::string GetAccessAttributes(const RteItem* mem);
void SetAccessPorts(std::vector<AccessPortType>& parent, const std::map<unsigned int,
std::vector<AccessPortType>>& childrenMap);
void SetProtNodes(const RteDeviceProperty* item, AccessPortType& ap);
bool GetDebugAdapter(const std::string& name, const DebugAdaptersItem& adapters, DebugAdapterItem& match);
void CollectDebuggerSettings(const ContextItem& context, const DebugAdaptersItem& adapters,
const std::map<std::string, RteDeviceProperty*>& pnames);
void CollectDebugTopology(const ContextItem& context, std::vector<std::pair<const RteItem*, std::vector<std::string>>> debugs,
const std::map<std::string, RteDeviceProperty*>& pnames);
};
#endif // PROJMGRRUNDEBUG_H