+ - *ShadingSystem*: Extend per-ShaderGroup complexity statistics: compile-time metrics are now stored as persistent ShaderGroup fields, exposed via `getattribute(group, "stat:compiled_active_layers")` etc., and `getstats()` emits a new "Shader compilation stats, post-optimized" section showing min/max/median and a ranked leaderboard for each metric (controlled by the existing "stat:rank_groups" option). Also adds `--print-group-stats` flag to `testshade`. [#2120](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/2120) (1.15.5.0, 1.14.11.0)
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