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Add Anima architecture support#2450

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Acly merged 1 commit intoAcly:mainfrom
FeepingCreature:feature/anima
May 1, 2026
Merged

Add Anima architecture support#2450
Acly merged 1 commit intoAcly:mainfrom
FeepingCreature:feature/anima

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@FeepingCreature FeepingCreature commented Apr 14, 2026

Anima is a promising up and comer! Not super slow like Flux, but also with much better prompt understanding than anything OpenCLIP based, it's still in testing but it looks to be the first model I'd cautiously say is a straight improvement over SDXL.

ComfyUI supports it ootb, so there's almost nothing to do. There are only two finicky details: there's no model class for it yet so we have to recognize by filename, and the preview releases don't bake in VAE and TE (because they're frozen) so they have to be loaded separately even tho it's a standard safetensors load node.

Also of course there's no controlnets yet, though a first derived model already popped up, so it's probably just a matter of time.

(thanks claude for code!)

@FeepingCreature FeepingCreature force-pushed the feature/anima branch 2 times, most recently from ce6acad to 0679bd4 Compare April 14, 2026 21:10
Comment thread ai_diffusion/resources.py
Comment thread ai_diffusion/workflow.py Outdated
- resources.py: Add Arch.anima enum member with text_encoders (qwen_3_06b),
  supports_attention_guidance, search paths for TE/VAE, required resource IDs
- workflow.py: Load separate CLIP (omnigen2 type) and VAE for anima in
  load_checkpoint_with_lora()
- comfy_client.py: Add qwen_3_06b to text encoder model discovery

Co-authored-by: Forge AI (github.com/FeepingCreature/forge) <noreply@forge-ai.invalid>
@Acly Acly merged commit 3273280 into Acly:main May 1, 2026
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@FeepingCreature FeepingCreature deleted the feature/anima branch May 2, 2026 03:35
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2 participants