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feat: add chess population module with VSA move encoding - chess/populate.rs: VSA-encode positions, moves, and move sequences - encode_position() via ChessFingerprint (16K-bit) - encode_move() via Fingerprint::from_content("chess_move:{uci}") - encode_move_sequence() via permute+bundle (order-preserving) - encode_anchored_sequence() via bind(sequence, position) - find_similar_openings/lines() for similarity search - 12 seed openings with UCI move data matching neo4j-rs aiwar module - Purely additive: new file + re-exports in chess/mod.rs https://claude.ai/code/session_01AFUWiMg4kXHr9JRS8JtbGY#118

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AdaWorldAPI merged 1 commit into
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claude/chess-ai-multiagent-zDaCV
Feb 14, 2026

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- chess/populate.rs: VSA-encode positions, moves, and move sequences
  - encode_position() via ChessFingerprint (16K-bit)
  - encode_move() via Fingerprint::from_content("chess_move:{uci}")
  - encode_move_sequence() via permute+bundle (order-preserving)
  - encode_anchored_sequence() via bind(sequence, position)
  - find_similar_openings/lines() for similarity search
- 12 seed openings with UCI move data matching neo4j-rs aiwar module
- Purely additive: new file + re-exports in chess/mod.rs

https://claude.ai/code/session_01AFUWiMg4kXHr9JRS8JtbGY
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@AdaWorldAPI AdaWorldAPI merged commit 6e95ae2 into main Feb 14, 2026
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