@@ -65,6 +65,180 @@ stay as historical references.
6565
6666## Entries (reverse chronological)
6767
68+ ## 2026-04-20 — Shader vs engine: statelessness is the boundary
69+
70+ ** Status:** FINDING (sharpens the three-level taxonomy)
71+
72+ ** Cognitive shader** = stateless atomic compute. Given ` ShaderDispatch `
73+ + ` BindSpace ` columns, returns ` ShaderHit ` s + ` MetaWord ` . Knows nothing
74+ of why it fires. Output is one-cycle-wide, no history.
75+
76+ ** Thinking engine** = stateful orchestrator. Calls ` shader.dispatch() `
77+ many times per cognitive cycle; composes per-lens hits into
78+ persona/qualia/world_model/ghost state; revises beliefs for the next
79+ cycle. The cognitive stack IS the state.
80+
81+ ** The engine_bridge is where they meet** —
82+ ` cognitive-shader-driver/src/engine_bridge.rs ` is the seam. Shader
83+ side: ` ShaderDriver::dispatch ` stateless. Engine side:
84+ ` cognitive_stack::cycle ` accumulates dispatches through
85+ ` bf16_engine ` / ` signed_engine ` / ` composite_engine ` / ` dual_engine ` /
86+ ` layered ` / ` domino ` , folds into persona/qualia, emits state for next
87+ cycle.
88+
89+ ** Analogy:** shader = eye (no memory, reports the current frame);
90+ engine = mind (memory, assembles frames into narrative, counterfactually
91+ imagines alternatives).
92+
93+ ** Where codec-flexibility-as-thinking lands:** the ** engine** level,
94+ not the shader level. A "new thinking style" = a new engine
95+ configuration (lens composition, persona, qualia-update rule) that
96+ picks DIFFERENT shader configs per cycle. Shader stays the same; the
97+ engine's orchestration changes. That's why Phase 5+ "production-grade
98+ thinking tissue" drops into mid (engine), not L2 (shader).
99+
100+ ** Concrete Phase 1-5 shipping:** codec-sweep D1.x work = shader layer
101+ (tensor decode primitives). Engine-level codec-flexibility (swap
102+ lenses via YAML) = D5 / Phase 5+, plugging INTO the codec infrastructure.
103+
104+ Cross-ref: three-level taxonomy above; resolution-ladder entry
105+ ` 64×64 > 256×257 >> 4096×4096 > 16k ` ; ` engine_bridge.rs ` seam.
106+
107+ ---
108+
109+ ## 2026-04-20 — Resolution hierarchy: ` 64×64 > 256×257 >> 4096×4096 > 16k ` (user-named)
110+
111+ ** Status:** FINDING (capstone of the three-level taxonomy from earlier this session)
112+
113+ The 5-layer stack is a ** resolution ladder** , not a layer cake. Each
114+ level operates at its own granularity and has its own "shader" /
115+ "kernel cache" / "distance table" at that scale:
116+
117+ | Size | Role | Where | HHTL stage (I10) |
118+ | ---| ---| ---| ---|
119+ | ** 64×64** | p64 topology mask — 8 predicate planes × 64 rows × u64 — "which archetype blocks relate via predicate z" | ` p64_bridge::cognitive_shader::CognitiveShader ` | HEEL (coarse basin) |
120+ | ** 256×257** | bgz17 palette distance table — 256 archetypes × 256 + 1 sentinel — O(1) lookup ` semiring.distance(a, b) ` | ` bgz17::PaletteSemiring ` | HIP (family sharpen) |
121+ | ** 4096×4096** | Cross-vocabulary / cross-context correlation — COCA × COCA, or 4096 τ-prefix × 4096 slot space | ndarray ` ScanParams ` JIT (` jitson_cranelift ` ) | BRANCH / TWIG |
122+ | ** 16 K** | Individual fingerprint bit identity — 16384-bit ` Fingerprint<256> ` | ` ndarray::simd::Fingerprint<256> ` + codec decoder (D1.x) | LEAF (exact member) |
123+
124+ ** The ` >> ` between 256×257 and 4096×4096 is the big jump** (~ 64×)
125+ matching HIP → BRANCH refinement. That's where palette-level (one
126+ row of the codebook) meets vocabulary-level (COCA 4096). Below that
127+ jump, everything is O(1) table lookup; above it, JIT kernels become
128+ worth the compile cost.
129+
130+ ** Each JIT targets its own resolution — no overlap:**
131+
132+ - p64 cascade: 64×64 bitmask ops. Not JIT'd (bit tricks in hot loop
133+ already optimal under AVX-512).
134+ - bgz17 palette: 256×256 precomputed. Not JIT'd (memory-bound).
135+ - ndarray ScanParams: 4096×4096 scan kernels. ** JIT'd via
136+ ` jitson_cranelift::JitEngine ` ** — shipped.
137+ - Codec kernels (D1.x): 16k bit-level tensor decode. ** Will be JIT'd
138+ via D1.1b ` CodecKernelEngine ` adapter** . Scaffold (D1.1) + rotation
139+ primitives (D1.2) landed; Cranelift IR emission deferred to D1.1b.
140+
141+ ** Three-level taxonomy (from earlier this session) maps onto the
142+ resolution ladder:**
143+
144+ - ** L2 small-precision cognitive shaders** (ns budget) →
145+ 64×64 + 256×257 (p64 + bgz17 palette). Pure table lookups.
146+ - ** mid thinking-engine layers** (µs-ms) →
147+ 4096×4096 (cross-vocab, persona-aware lens composition). JIT'd
148+ scan kernels.
149+ - ** L4 thinking styles / NARS / JIT** (ms) →
150+ orchestrates traversal ACROSS resolutions (starts at 64×64 cascade
151+ to find candidates, narrows to 256×257 for family, drops to
152+ 4096×4096 for context, verifies at 16k fingerprint identity).
153+
154+ ** p64::CognitiveShader double-check conclusion:** architecturally
155+ clean. Operates at the coarsest (64×64) level; codec-sweep work at
156+ finest (16k); they compose in ` cognitive_shader_driver::ShaderDriver `
157+ without overlap. Different layers of the ladder, different
158+ operations, different JIT targets (if any).
159+
160+ Cross-ref: I10 (HEEL/HIP/BRANCH/TWIG/LEAF); three-level taxonomy entry
161+ above; ` p64_bridge::cognitive_shader::CognitiveShader::cascade ` ;
162+ D1.1 ` CodecKernelCache ` ; D1.2 ` RotationKernel ` ; bgz17 ` PaletteSemiring ` .
163+
164+ ---
165+
166+ ## 2026-04-20 — Thinking styles ARE codecs over the semantic field (north star)
167+
168+ ** Status:** FINDING (forward-looking deposit — not a current work item; reference when Phase 5+ generalises)
169+
170+ A codec compresses tensor content into fingerprints; a thinking style
171+ compresses reasoning trajectories into NARS-revised beliefs. Same
172+ underlying operation — structure-preserving compression on a binary
173+ Hamming substrate. Different input/output domains, same substrate
174+ guarantees (E-SUBSTRATE-1, I-SUBSTRATE-MARKOV), same compile-and-swap
175+ machinery.
176+
177+ ** The codec infrastructure IS the template for production-grade
178+ thinking tissue.** When Phase 5+ activates:
179+
180+ | Codec (shipped D0.1–D1.2, D1.1b queued) | Thinking-style analog |
181+ | ---| ---|
182+ | ` CodecParams ` | ` ThinkingStyleParams { style, modulation_7d, nars_priors, fallback_chain, sigma_priority, semiring_choice } ` |
183+ | ` kernel_signature() ` — excludes runtime drift | ` style_signature() ` — excludes per-cycle modulation drift |
184+ | ` CodecKernelCache<H> ` | ` ThinkingStyleKernelCache<H> ` — same generic scaffold |
185+ | JIT kernel = Cranelift-compiled decode | JIT kernel = compiled scan-walk on 36-node topology (already shipped ndarray-side via ` scan_jit.rs ` + ` ScanParams ` ) |
186+ | ** Token agreement** (I11 cert gate) | ** Conclusion agreement** — same NARS-revised conclusions as reference style? |
187+ | Sweep grid = N codec candidates | Sweep grid = N (style × modulation × NARS fallback) candidates |
188+ | ` /v1/shader/calibrate ` | ` /v1/shader/think-calibrate ` |
189+ | ` [FORMAL-SCAFFOLD] ` 5 pillars | ** Same scaffold** — E-SUBSTRATE-1 covers any transition under bundle |
190+
191+ ** Generalisation isn't "port codec pattern to thinking"** — it's
192+ recognising thinking styles as a SPECIAL CASE of the codec pattern we
193+ just built. When Phase 5+ lands, ` WireThinkCalibrate ` +
194+ ` ThinkingStyleKernelCache ` + ` conclusion_agreement ` metric drop in
195+ alongside the codec versions. Same JIT engine, same tests, same
196+ board-hygiene discipline.
197+
198+ ** The phrase "production-grade thinking tissue"** names the telos
199+ cleanly: once codec infra is at Phase 3 token-agreement pass rates,
200+ cloning to thinking styles yields production-grade swappable
201+ reasoning — YAML-configured, JIT-compiled, sweep-certified. No
202+ rebuild per new style, no black box, signature-keyed reproducibility.
203+
204+ ** Cross-ref:** D0.6 ` CodecParams ` (the parameter-shape template);
205+ D1.1 ` CodecKernelCache<H> ` (the cache pattern — generic-over-H is the
206+ wedge for reuse); I5 (thinking IS an AdjacencyStore — already
207+ topologically unified with data graph); codec-sweep-via-lab-infra-v1.
208+
209+ ---
210+
211+ ## 2026-04-20 — D1.2 Hadamard is pure-Rust, not a JIT-necessary primitive
212+
213+ ** Status:** FINDING
214+
215+ D1.2's HadamardRotation is implemented as a plain Rust in-place
216+ Sylvester butterfly (O(N log N) add/sub, no allocations). It does NOT
217+ need JIT compilation or Cranelift code emission because:
218+
219+ 1 . ** Fixed shape** — the butterfly structure is identical across all
220+ power-of-two dims. Rust's compiler (under ` target-cpu=x86-64-v4 ` )
221+ already emits AVX-512 add/sub from the straight-line loop.
222+ 2 . ** Not matmul** — Hadamard is a pattern of adds and subtracts,
223+ never a dot product. Per Rule C polyfill hierarchy, matmul-heavy
224+ paths benefit from AMX (Tier 1); add/sub stays at Tier 3 F32x16.
225+ AMX gives no speedup here — confirmed in plan Appendix §12 C.
226+
227+ ** Consequence for D1.1b (Cranelift wiring):** only OPQ rotation needs
228+ the JIT path — it's the one that's actually a learned matmul. The
229+ Cranelift integration scope narrows: we don't need to JIT-compile
230+ Identity (no-op) or Hadamard (butterfly); just OPQ (matmul) and the
231+ main codec decode loop (ADC distance with palette lookup).
232+
233+ This reduces D1.1b scope by maybe 30-40% — fewer kernel shapes to
234+ emit, only the ones that actually benefit.
235+
236+ Cross-ref: D1.2 ` rotation_kernel.rs::HadamardRotation ` ; Rule C
237+ (polyfill hierarchy); plan Appendix B (CartanCascade harmonic
238+ compression ratios rely on real Hadamard, so this matters).
239+
240+ ---
241+
68242## 2026-04-20 — CORRECTION to D1.1 scaffold: ndarray::hpc::jitson_cranelift already ships JitEngine
69243
70244** Status:** FINDING / CORRECTION
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