Releases: AdvancedXRay/XRay-Mod
Releases · AdvancedXRay/XRay-Mod
XRay-Mod 21.8.1
[21.8.1]
Fixed
- Small issue with state checking. If a block now changes state in-world, whilst the block is enabled, and it no longer matches, it will be removed from the outline render.
- This is specifically tailored to blocks like
Suspicious SandandSuspicious Gravelwhich change state when brushed.
- This is specifically tailored to blocks like
Changed
- Lowered NeoForge minimum version to
1.21.7to allow for1.21.7&1.21.8support
[21.8.0]
Changed
- Ported to
1.21.6,1.21.7,1.21.8 - Basically rewrote most of the mod to improve performance
- All data is now stored in the
config/xrayfolder instead of being in both the config and anxrayfolder- This means older configs will no longer work
- Block store has been improved to support categories but this is not yet implemented in the UI
- Block store now supports
rgb,hsl,hexand0xcolor formats for thecolorfield - Support has been added for more scan targets but this is not yet implemented in the UI
- Block store now supports
- Reworked the scanning code to hopefully remove lag on scanning large areas
- Reworked the block rendering to use VBOs per chunk to improve performance
XRay-Mod 21.6.1
[21.6.1]
Fixed
- Crash on startup on newer versions of NeoForge
[21.6.0]
Changed
- Ported to
1.21.6,1.21.7,1.21.8 - Basically rewrote most of the mod to improve performance
- All data is now stored in the
config/xrayfolder instead of being in both the config and anxrayfolder- This means older configs will no longer work
- Block store has been improved to support categories but this is not yet implemented in the UI
- Block store now supports
rgb,hsl,hexand0xcolor formats for thecolorfield - Support has been added for more scan targets but this is not yet implemented in the UI
- Block store now supports
- Reworked the scanning code to hopefully remove lag on scanning large areas
- Reworked the block rendering to use VBOs per chunk to improve performance
XRay-Mod 21.8.0
[21.8.0]
Changed
- Ported to
1.21.6,1.21.7,1.21.8 - Basically rewrote most of the mod to improve performance
- All data is now stored in the
config/xrayfolder instead of being in both the config and anxrayfolder- This means older configs will no longer work
- Block store has been improved to support categories but this is not yet implemented in the UI
- Block store now supports
rgb,hsl,hexand0xcolor formats for thecolorfield - Support has been added for more scan targets but this is not yet implemented in the UI
- Block store now supports
- Reworked the scanning code to hopefully remove lag on scanning large areas
- Reworked the block rendering to use VBOs per chunk to improve performance
XRay-Mod 21.6.0
[21.6.0]
Changed
- Ported to
1.21.6,1.21.7,1.21.8 - Basically rewrote most of the mod to improve performance
- All data is now stored in the
config/xrayfolder instead of being in both the config and anxrayfolder- This means older configs will no longer work
- Block store has been improved to support categories but this is not yet implemented in the UI
- Block store now supports
rgb,hsl,hexand0xcolor formats for thecolorfield - Support has been added for more scan targets but this is not yet implemented in the UI
- Block store now supports
- Reworked the scanning code to hopefully remove lag on scanning large areas
- Reworked the block rendering to use VBOs per chunk to improve performance
XRay-Mod 21.5.1
[21.5.1]
Fixed
- Rendering issue causing water and other effects to mutate vertex colours (Thanks to @cargocats #303)
advanced-xray-neoforge 21.4.0
[21.4.0]
Changes
- Ported to 1.21.4
advanced-xray-neoforge 21.2.0
[21.0.1]
Fixed
- Crashing when certain mods cause block names to comeback as null
advanced-xray-neoforge 21.0.1
[21.0.1]
Fixed
- Crashing when certain mods cause block names to comeback as null
advanced-xray-neoforge 21.0.0
[86.0.0]
Changed
- Updated to 1.20.6 for NeoForge
advanced-xray-neoforge 86.0.0
[86.0.0]
Changed
- Updated to 1.20.6 for NeoForge