Skip to content

*.CGB #12

@Aeonitis

Description

@Aeonitis

Source

"Texture (CGB) format. So while most image file formats contain data on width/height/bpp these were just pure texture data, not even a number of textures in the files nor any barriers. Just 4 bit per pixel indexed colour textures usually with 16 bit per colour (5bit per channel) palettes at the end. "

"CGB texture files for models usually are accompanied by an MCB file which I assumed was the mesh data... but I couldn't figure that out yet, no easy way of telling what relates to the textures in it without first knowing some textures to find. Catch 22!"

Metadata

Metadata

Assignees

No one assigned

    Labels

    documentationImprovements or additions to documentation

    Projects

    No projects

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions