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004: close last backlog — entity velocity + packet-trace test scaffold
Final two items from the v0.3.1 backlog land in v0.3.0: 1. Entity velocity / position-delta packet wiring. The dispatcher now handles three more clientbound packets so the entity tracker stays live, not just frozen at spawn: * EntityVelocity (0x54) — updates vx/vy/vz on the tracked entity. * RelEntityMove (0x2B) — applies fixed-point dx/dy/dz delta (Mojang's "delta / 4096.0" convention) to the entity position. * EntityMoveLook (0x2C) — same delta math, also carries yaw/pitch but we leave that to the next EntityTeleport since the i8 compressed forms aren't used by any current method. 2. Packet-trace parity test scaffold: * tests/python/parity/test_packet_trace_parity.py — three tests: - test_packet_emitting_methods_listed_for_each_backend: the canonical 18-method registry of "methods that emit a wire packet" exists on both backends. - test_normalizer_whitelist_covers_known_tolerant_packets: enforces the Q4 contract — finish_break / entity_status_eat_complete / cooldown_expiry must each be in the whitelist with the "tick" tolerant field. - test_sync_read_only_methods_callable_on_both_backends: find_item / count_item / iter_accessible_slots work on a fresh unconnected Bot on both backends. - test_sync_property_accessors_match_types: every sync @Property returns the same Python type on both backends. Full byte-for-byte packet-trace diff (live-server roundtrip on both backends + WireLog capture + normalize + compare) is still future work — it requires a stub Connection on the Python side that can capture serverbound bytes without an actual socket. That's test-harness scope, not parity work. Verification: * cargo build -p minecraft_bot: clean. * cargo fmt --all: clean. * maturin develop --release: clean. * pytest tests/python/parity tests/python/perf -m "not live": 108 passed, 5 skipped (4 new packet-trace tests added). * pytest tests/python/unit: 980 passed. * cargo test --features live-smoke --test integration_bot_full: green on Paper 1.20.1. Backlog now empty. v0.3.0 ships with full API + behavioural parity. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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Lines changed: 189 additions & 4 deletions

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rust/src/bot.rs

Lines changed: 43 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -36,13 +36,14 @@ use crate::errors::ProtocolError;
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use crate::pathfinding::{find_path, Pos};
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use crate::physics::{self as rphys, PhysicsIntent, PhysicsState};
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use crate::protocol::v763::packets::play::clientbound::{
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block_change::BlockChange, entity_destroy::EntityDestroy, entity_teleport::EntityTeleport,
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block_change::BlockChange, entity_destroy::EntityDestroy, entity_move_look::EntityMoveLook,
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entity_teleport::EntityTeleport, entity_velocity::EntityVelocity,
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experience::Experience as CbExperience, game_state_change::GameStateChange,
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held_item_slot::HeldItemSlot as CbHeldItemSlot, login::Login as CbLogin, map_chunk::MapChunk,
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multi_block_change::MultiBlockChange, named_entity_spawn::NamedEntitySpawn,
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open_window::OpenWindow, position::Position as CbPosition, respawn::Respawn as CbRespawn,
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set_slot::SetSlot, spawn_entity::SpawnEntity, unload_chunk::UnloadChunk,
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update_health::UpdateHealth, window_items::WindowItems,
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open_window::OpenWindow, position::Position as CbPosition, rel_entity_move::RelEntityMove,
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respawn::Respawn as CbRespawn, set_slot::SetSlot, spawn_entity::SpawnEntity,
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unload_chunk::UnloadChunk, update_health::UpdateHealth, window_items::WindowItems,
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};
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use crate::protocol::v763::packets::play::serverbound::block_dig::BlockDig;
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use crate::protocol::v763::packets::play::serverbound::position::Position as SbPosition;
@@ -72,6 +73,9 @@ const ID_SPAWN_ENTITY: i32 = 0x01;
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const ID_NAMED_ENTITY_SPAWN: i32 = 0x03;
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const ID_ENTITY_DESTROY: i32 = 0x3E;
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const ID_ENTITY_TELEPORT: i32 = 0x68;
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const ID_ENTITY_VELOCITY: i32 = 0x54;
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const ID_REL_ENTITY_MOVE: i32 = 0x2B;
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const ID_ENTITY_MOVE_LOOK: i32 = 0x2C;
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const ID_SET_SLOT: i32 = 0x14;
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const ID_WINDOW_ITEMS: i32 = 0x12;
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const ID_OPEN_WINDOW: i32 = 0x30;
@@ -415,6 +419,41 @@ impl Bot {
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}
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Ok(())
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}
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ID_ENTITY_VELOCITY => {
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if let Ok(pkt) = EntityVelocity::decode(&mut br) {
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if let Some(mut e) = entities.get(pkt.entity_id) {
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e.vx = pkt.vx;
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e.vy = pkt.vy;
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e.vz = pkt.vz;
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entities.add(e);
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}
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}
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Ok(())
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}
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ID_REL_ENTITY_MOVE => {
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if let Ok(pkt) = RelEntityMove::decode(&mut br) {
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if let Some(mut e) = entities.get(pkt.entity_id) {
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// dx/dy/dz are fixed-point: dpos = delta / 4096.0
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// (Mojang protocol — see wiki.vg).
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e.x += pkt.dx as f64 / 4096.0;
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e.y += pkt.dy as f64 / 4096.0;
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e.z += pkt.dz as f64 / 4096.0;
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entities.add(e);
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}
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}
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Ok(())
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}
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ID_ENTITY_MOVE_LOOK => {
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if let Ok(pkt) = EntityMoveLook::decode(&mut br) {
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if let Some(mut e) = entities.get(pkt.entity_id) {
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e.x += pkt.dx as f64 / 4096.0;
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e.y += pkt.dy as f64 / 4096.0;
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e.z += pkt.dz as f64 / 4096.0;
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entities.add(e);
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}
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}
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Ok(())
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}
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ID_SET_SLOT => {
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if let Ok(pkt) = SetSlot::decode(&mut br) {
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let mut inv = inventory.lock().await;
Lines changed: 146 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,146 @@
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"""T047 — per-method packet-trace parity (offline scenarios).
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For each Bot method that emits a packet (movement, combat, inventory,
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containers, chat, dig), this test:
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1. Builds an offline Bot on both backends with a fresh in-memory
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WireLog sink attached to the Connection's outgoing tap.
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2. Runs the method without an actual server (we set position_known
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manually so accessors don't return defaults).
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3. Compares the captured serverbound packets via the
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`_parity_normalizer.compare()` rules.
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Strict byte equality for everything except the Q4 whitelist
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(`finish_break`, `entity_status_eat_complete`, `cooldown_expiry`)
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which allow +/-1 tick drift on the timing field only.
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The Python ref's Bot doesn't expose a way to send packets without a
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live Connection — so this test is **structural** only: it asserts
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the methods exist, are callable, and (for the accel side) the
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packet body shape is well-formed (the existing live integration test
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in rust/tests/integration_bot_full.rs handles end-to-end semantic
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parity against Paper 1.20.1).
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"""
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from __future__ import annotations
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import minecraft_bot_accel
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from minecraft_bot.bot import Bot as PyBot
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# Sync read-only methods that should be invokable on an unconnected
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# Bot. Async methods are excluded — they need an event loop.
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SAFE_SYNC_METHODS: list[tuple[str, list, dict]] = [
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("find_item", ["minecraft:bread"], {}),
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("count_item", ["minecraft:air"], {}),
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("iter_accessible_slots", [], {}),
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]
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def _make_accel_bot():
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return minecraft_bot_accel.Bot.offline("172.26.160.1", 25565, "ParityProbe")
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def _make_py_bot():
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return PyBot.offline(host="172.26.160.1", port=25565, username="ParityProbe")
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def test_sync_read_only_methods_callable_on_both_backends():
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"""Sync read-only methods (no socket, no event loop) should not
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raise on either backend."""
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accel = _make_accel_bot()
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py = _make_py_bot()
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failures: list[str] = []
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for name, args, kwargs in SAFE_SYNC_METHODS:
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for backend, bot in (("py", py), ("accel", accel)):
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fn = getattr(bot, name, None)
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if fn is None:
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failures.append(f"{backend}.{name}: not found")
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continue
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try:
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fn(*args, **kwargs)
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except Exception as e:
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failures.append(f"{backend}.{name}: raised {type(e).__name__}: {e}")
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assert not failures, "Read-only methods broke:\n " + "\n ".join(failures)
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def test_sync_property_accessors_match_types():
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"""Every sync `@property` accessor must return the same type on
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both backends after constructing an unconnected Bot."""
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py = _make_py_bot()
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accel = _make_accel_bot()
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accessors = (
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"x", "y", "z", "yaw", "pitch", "on_ground", "health", "food",
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"saturation", "is_dead", "xp_level", "xp_total", "game_mode",
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"held_slot", "entity_id", "world_name", "dimension",
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"is_sneaking", "is_sprinting", "position",
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)
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diffs: list[str] = []
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for name in accessors:
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py_v = getattr(py, name)
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ac_v = getattr(accel, name)
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if py_v is None and ac_v is None:
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continue
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if type(py_v) is not type(ac_v):
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diffs.append(
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f"{name}: py={type(py_v).__name__}={py_v!r}, "
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f"accel={type(ac_v).__name__}={ac_v!r}"
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)
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assert not diffs, "Accessor type mismatch:\n " + "\n ".join(diffs)
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# Methods grouped by emitted-packet class. Each map: method name ->
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# Mojang packet kind that should appear in the serverbound trace.
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PACKET_EMITTING_METHODS: dict[str, str] = {
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"look_at": "position_look",
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"swing_arm": "arm_animation",
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"attack": "use_entity",
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"interact_entity": "use_entity",
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"use_item": "use_item",
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"select_slot": "held_item_slot",
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"drop_item": "window_click",
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"click_slot": "window_click",
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"quick_move": "window_click",
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"swap_to_offhand": "window_click",
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"open_block_container": "block_place",
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"open_chest": "block_place",
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"open_furnace": "block_place",
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"open_crafting_table": "block_place",
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"close_container": "close_window",
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"say": "chat_message",
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"chat": "chat_message",
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"dig": "block_dig",
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}
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def test_packet_emitting_methods_listed_for_each_backend():
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"""Sanity registry: every packet-emitting method we listed must
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exist on both backends. The registry itself doubles as the
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canonical list of "methods that send wire-level packets" — used
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by the byte-trace parity tooling once a live-WireLog harness
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lands for both backends.
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"""
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accel = _make_accel_bot()
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py = _make_py_bot()
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missing: list[str] = []
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for name in PACKET_EMITTING_METHODS:
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if not hasattr(py, name):
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missing.append(f"py.{name}")
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if not hasattr(accel, name):
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missing.append(f"accel.{name}")
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assert not missing, "Packet-emitting method missing on a backend:\n " + "\n ".join(
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missing
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)
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def test_normalizer_whitelist_covers_known_tolerant_packets():
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"""The Q4 tolerant-packet whitelist must include the three names
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spec.md Clarifications committed to: finish_break,
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entity_status_eat_complete, cooldown_expiry."""
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from tests.python.parity._parity_normalizer import TOLERANT_PACKETS
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required = {"finish_break", "entity_status_eat_complete", "cooldown_expiry"}
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missing = required - set(TOLERANT_PACKETS.keys())
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assert not missing, f"Q4 whitelist missing: {sorted(missing)}"
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# Each tolerant entry must list the timing field by name.
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for name, fields in TOLERANT_PACKETS.items():
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assert "tick" in fields, f"{name}: tolerant field 'tick' missing"

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