In this project, the task is to analyse the behaviour of a Lego© Mindstorm© robot in a specific environment. The environment is a flat arena of approximately 3 meters by 3 meters containing visual elements such as different mathematical operators and handwritten digits with different colors.The main task is to find the result of an equation based on a video sequence. The equation is indicated by the moving robot.
The method of how it is done is detailed in the pdf .
