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Clarify kernel interference experiment descriptions
Updated descriptions for various kernel interference experiments to clarify convolution and padding logic.
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README.md

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@@ -41,10 +41,12 @@ This repository is organized as a set of related but independent explorations.
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**Path:** [cnn](https://github.com/AlgorithmicDynamics/kernel-interference-explorer/cnn)
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The original experiment:
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an iterative **2D convolution** with a symmetric 3×3 kernel on a torus.
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an iterative **2D convolution** with a symmetric 3×3 kernel
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on a periodically padded field.
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This is where the idea of *kernel space as a dynamical landscape* first emerged.
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This is the closest continuation of the 2D convolution experiments
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from *Fractogenesis*, but with the focus shifted from fixed generators
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to **systematic kernel exploration**.
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Live demos:
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**Path:** [1d-with-sound](https://github.com/AlgorithmicDynamics/kernel-interference-explorer/1d-with-sound)
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A reduction of the same idea to **one dimension**, coupled to sound.
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A reduction of the same convolution + padding logic to **one dimension**.
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The evolving 1D field is discretized symbolically and mapped to musical notes.
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Sound is driven directly by the convolution results, not added afterward.
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Live demos:
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**Path:** [3d](https://algorithmicdynamics.com/kernel-interference-explorer/3d/)
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A first extension of the system into **three dimensions**.
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The same convolution + padding process extended to **three dimensions**
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using a symmetric 3×3×3 kernel.
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The 3D field is visualized via a single Z-slice.
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This version mainly exists to establish the 3D convolution logic
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and serves as a baseline reference.
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Live demos:
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**Path:** [3d/torus-iso](https://algorithmicdynamics.com/kernel-interference-explorer/3d/torus-iso)
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The current, most developed 3D experiment.
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This experiment keeps the **same 3D convolution**, but changes how it is observed.
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Instead of slicing the volume, a fixed observation cube is translated through
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the periodically closed 3D field.
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Three orthogonal convolution faces are sampled coherently and combined
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into a single isometric cube view.
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Nothing new is added to the dynamics —
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only the **way convolution results are inspected** changes.
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Instead of “slicing” the volume, the system treats observation as a
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**translation of a fixed cube through a 3D torus**.
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This makes spatial symmetries and invariants visible
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that are difficult to notice in sliced views.
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Live demos:
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