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InernalBinaryAvlTreeNode.h
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105 lines (88 loc) · 1.92 KB
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#pragma once
#include <String>
using namespace std;
template <class T>
class InternalBinaryAvlTreeNode
{
public:
InternalBinaryAvlTreeNode(void)
{
height = 1;
mLeftChild = 0;
mRightChild = 0;
mData = new T();
}
InternalBinaryAvlTreeNode(T data)
{
height = 1;
mLeftChild = 0;
mRightChild = 0;
mData = new T();
setData(data);
}
virtual ~InternalBinaryAvlTreeNode(void)
{
delete mData;
}
virtual T& getData()
{
return *mData;
}
virtual void setData(const T& data)
{
*mData = data;
}
virtual InternalBinaryAvlTreeNode<T>* getLeftChild()
{
return mLeftChild;
}
virtual InternalBinaryAvlTreeNode<T>* getRightChild()
{
return mRightChild;
}
virtual InternalBinaryAvlTreeNode<T>* getParent()
{
return mParent;
}
virtual void setLeftChild(InternalBinaryAvlTreeNode<T>* lc)
{
mLeftChild = lc;
}
virtual void setRightChild(InternalBinaryAvlTreeNode<T>* rc)
{
mRightChild = rc;
}
virtual void setParent(InternalBinaryAvlTreeNode<T>* parent)
{
mParent = parent;
}
virtual void setHeight(int _height) {
height = _height;
}
virtual int setHeight() {
return height;
}
//friend std::ostream& operator<<(std::ostream& out, LinkedList& list);
friend std::ostream& operator<<(std::ostream& out, InternalBinaryAvlTreeNode& d) {
//out << d.toString(); //assuming you define print for
out << (int)d.getData();
return out;
}
//virtual std::string toString();
template<typename S, typename R>
friend class BinaryTree;
template<typename S, typename R>
friend class IndexedAvlBinaryTree;
template<typename S, typename R>
friend class AvlBinaryTree;
template<typename T>
friend class InternalBinaryAvlIndexedTreeNode;
protected:
//InternalBinaryAvlTreeNode<T>* mParent; // this dont have this and only have subtree :(
InternalBinaryAvlTreeNode<T>* mLeftChild;
InternalBinaryAvlTreeNode<T>* mRightChild;
InternalBinaryAvlTreeNode<T>* mParent;
int height;
private:
T* mData;
};