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1 parent 10c99a7 commit c0cff34Copy full SHA for c0cff34
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Generals/Code/GameEngine/Source/GameLogic/Object/Update/AIUpdate.cpp
@@ -880,10 +880,6 @@ void AIUpdateInterface::chooseGoodLocomotorFromCurrentSet( void )
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m_curLocomotor->setNoSlowDownAsApproachingDest(FALSE);
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// ditto for ultra-accuracy.
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m_curLocomotor->setUltraAccurate(FALSE);
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-
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- // We need to reset any Drawable transforms
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}
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