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GeneralsMD/Code/GameEngine Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -38,6 +38,7 @@ enum TintStatus CPP_11(: Int)
3838 TINT_STATUS_EXTRA8 ,
3939 TINT_STATUS_EXTRA9 ,
4040 TINT_STATUS_EXTRA10 ,
41+ TINT_STATUS_FROZEN ,
4142
4243 TINT_STATUS_COUNT // Keep this last
4344};
Original file line number Diff line number Diff line change @@ -99,6 +99,7 @@ enum DamageType CPP_11(: Int)
9999 DAMAGE_TESLA ,
100100 DAMAGE_JET_TORPEDO ,
101101 DAMAGE_ANTI_SHIP ,
102+ DAMAGE_CRYO ,
102103
103104 // Specific damage types with special logic attached
104105 DAMAGE_TORPEDO , // /< can only attack units over water
@@ -217,6 +218,7 @@ enum DeathType CPP_11(: Int)
217218
218219 // New Death Types
219220 DEATH_CHRONO ,
221+ DEATH_CRYO ,
220222
221223 DEATH_NUM_TYPES // keep this last
222224};
@@ -246,7 +248,8 @@ static const char *const TheDeathNames[] =
246248 " EXTRA_8" ,
247249 " POISONED_GAMMA" ,
248250 // New:
249- " CHRONO" ,
251+ " CHRONO" ,
252+ " CRYO" ,
250253
251254 nullptr
252255};
Original file line number Diff line number Diff line change @@ -134,6 +134,7 @@ const char* const TintStatusFlags::s_bitNameList[] =
134134 " GAINING_CHRONO_DAMAGE" ,
135135 " FORCE_FIELD" ,
136136 " IRON_CURTAIN" ,
137+ " FROZEN" ,
137138 " EXTRA1" ,
138139 " EXTRA2" ,
139140 " EXTRA3" ,
Original file line number Diff line number Diff line change @@ -95,6 +95,7 @@ const char* const DamageTypeFlags::s_bitNameList[] =
9595 " TESLA" ,
9696 " JET_TORPEDO" ,
9797 " ANTI_SHIP" ,
98+ " CRYO" ,
9899 // Specific damage types with special logic attached
99100 " TORPEDO" ,
100101 " ANTI_TORPEDO" ,
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