Saw an article about this library on twitter & i'm trying to see if I can replicate the results using threejs. So far I haven't been able to get it working right. Curious if the environment map, the model, lighting setup, etc that is being used to generate the renders can be released to try to replicate the results as close as possible. If successful, maybe its something that can be added to the site itself.
Here's the article in question & my attempts to replicate the blood pbr.
https://twitter.com/SketchpunkLabs/status/1557063158027657224?s=20&t=uJMEMXkr5tt_mzySet2NgA
Saw an article about this library on twitter & i'm trying to see if I can replicate the results using threejs. So far I haven't been able to get it working right. Curious if the environment map, the model, lighting setup, etc that is being used to generate the renders can be released to try to replicate the results as close as possible. If successful, maybe its something that can be added to the site itself.
Here's the article in question & my attempts to replicate the blood pbr.
https://twitter.com/SketchpunkLabs/status/1557063158027657224?s=20&t=uJMEMXkr5tt_mzySet2NgA