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Refactoring menus and adding application manager setup
1 parent e5e6683 commit c8da9b0

101 files changed

Lines changed: 449 additions & 1343 deletions

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package.json

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -16,7 +16,7 @@
1616
},
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"repository": {
1818
"type": "git",
19-
"url": "https://github.com/AppalachiaInteractive/com.appalachia.unity3d.prefabs.git"
19+
"url": "https://github.com/AppalachiaInteractive/com.appalachia.unity3d.rendering.git"
2020
},
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"publishConfig": {
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"registry": "http://35.211.123.13:4873/"
@@ -43,8 +43,8 @@
4343
"com.appalachia.unity3d.third-party.awesometechnologies": "0.1.0",
4444
"com.appalachia.unity3d.third-party.gurbu": "0.1.0",
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"com.unity.timeline": "1.6.2",
46-
"com.unity.visualeffectgraph": "11.0.0-backport",
47-
"com.unity.cinemachine": "2.8.0-pre.1"
46+
"com.unity.cinemachine": "2.8.0-pre.1",
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"com.unity.visualeffectgraph": "12.1.0"
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},
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"scripts": {
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"preversion": "bash ~/com.appalachia/appa/appa package unity3d preversion",

src/Editor/Appalachia.Rendering.Editor.asmdef

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Original file line numberDiff line numberDiff line change
@@ -54,6 +54,7 @@
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"GUID:ba8c092d026123a418fb4bfb797a7bd8",
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"GUID:9e24947de15b9834991c9d8411ea37cf",
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"GUID:e0cd26848372d4e5c891c569017e11f1",
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"GUID:75469ad4d38634e559750d17036d5f7c",
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"GUID:d8b63aba1907145bea998dd612889d6b",
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"GUID:df380645f10b7bc4b97d4f5eb6303d95",
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"GUID:84651a3751eca9349aac36a66bba901b",

src/Editor/PKG.cs

Lines changed: 32 additions & 26 deletions
Original file line numberDiff line numberDiff line change
@@ -8,9 +8,10 @@ namespace Appalachia.Rendering
88
{
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internal static partial class PKG
1010
{
11+
public const int Priority = -269000;
12+
public const string Name = "Rendering";
13+
public const string Prefix = Root + Name + "/";
1114
public const string Root = "Appalachia/";
12-
public const string Prefix = Root + "Rendering/";
13-
public const int Priority = 1000*69;
1415

1516
public static partial class Prefs
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{
@@ -24,8 +25,8 @@ public static partial class Gizmos
2425

2526
public static partial class Menu
2627
{
27-
public static partial class Assets
28-
{
28+
public static partial class Assets
29+
{
2930
public const int Priority = PKG.Priority;
3031
public const string Base = "Assets/" + Prefix;
3132
}
@@ -34,6 +35,12 @@ public static partial class GameObject
3435
{
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public const int Priority = PKG.Priority;
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public const string Base = "GameObject/" + Prefix;
38+
39+
public static partial class Create
40+
{
41+
public const int Priority = GameObject.Priority + 0;
42+
public const string Base = "GameObject/Create/" + Prefix;
43+
}
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}
3845

3946
public static partial class Appalachia
@@ -43,61 +50,61 @@ public static partial class Appalachia
4350
public static partial class Behaviours
4451
{
4552
public const int Priority = Appalachia.Priority;
46-
public const string Base = Prefix + nameof(Behaviours) + "/";
53+
public const string Base = Root + nameof(Behaviours) + "/" + Name + "/";
4754
}
4855

4956
public static partial class Components
5057
{
5158
public const int Priority = Behaviours.Priority + 100;
52-
public const string Base = Prefix + nameof(Components) + "/";
59+
public const string Base = Root + nameof(Components) + "/" + Name + "/";
5360
}
5461

5562
public static partial class Add
5663
{
5764
public const int Priority = Components.Priority + 100;
58-
public const string Base = Prefix + nameof(Add) + "/";
65+
public const string Base = Root + nameof(Add) + "/" + Name + "/";
5966
}
6067

6168
public static partial class Create
6269
{
6370
public const int Priority = Add.Priority + 100;
64-
public const string Base = Prefix + nameof(Create) + "/";
71+
public const string Base = Root + nameof(Create) + "/" + Name + "/";
6572
}
6673

6774
public static partial class Update
6875
{
6976
public const int Priority = Create.Priority + 100;
70-
public const string Base = Prefix + nameof(Update) + "/";
77+
public const string Base = Root + nameof(Update) + "/" + Name + "/";
7178
}
7279

7380
public static partial class Manage
7481
{
7582
public const int Priority = Update.Priority + 100;
76-
public const string Base = Prefix + nameof(Manage) + "/";
83+
public const string Base = Root + nameof(Manage) + "/" + Name + "/";
7784
}
7885

7986
public static partial class Data
8087
{
8188
public const int Priority = Manage.Priority + 100;
82-
public const string Base = Prefix + nameof(Data) + "/";
89+
public const string Base = Root + nameof(Data) + "/" + Name + "/";
8390
}
8491

8592
public static partial class RootTools
8693
{
87-
public const int Priority = Data.Priority + 100;
94+
public const int Priority = 0;
8895
public const string Base = Root + "Tools/";
8996
}
9097

9198
public static partial class State
9299
{
93-
public const int Priority = RootTools.Priority + 100;
94-
public const string Base = Prefix + nameof(State) + "/";
100+
public const int Priority = Data.Priority + 100;
101+
public const string Base = Root + nameof(State) + "/" + Name + "/";
95102
}
96103

97104
public static partial class Tools
98105
{
99106
public const int Priority = State.Priority + 100;
100-
public const string Base = Prefix + nameof(Tools) + "/";
107+
public const string Base = Root + nameof(Tools) + "/" + Name + "/";
101108

102109
public static partial class Enable
103110
{
@@ -115,61 +122,61 @@ public static partial class Disable
115122
public static partial class Jobs
116123
{
117124
public const int Priority = Tools.Priority + 100;
118-
public const string Base = Prefix + nameof(Jobs) + "/";
125+
public const string Base = Root + nameof(Jobs) + "/" + Name + "/";
119126
}
120127

121128
public static partial class Timing
122129
{
123130
public const int Priority = Jobs.Priority + 100;
124-
public const string Base = Prefix + nameof(Timing) + "/";
131+
public const string Base = Root + nameof(Timing) + "/" + Name + "/";
125132
}
126133

127134
public static partial class Utility
128135
{
129136
public const int Priority = Timing.Priority + 100;
130-
public const string Base = Prefix + nameof(Utility) + "/";
137+
public const string Base = Root + nameof(Utility) + "/" + Name + "/";
131138
}
132139

133140
public static partial class Windows
134141
{
135142
public const int Priority = Utility.Priority + 100;
136-
public const string Base = Prefix + nameof(Windows) + "/";
143+
public const string Base = Root + nameof(Windows) + "/" + Name + "/";
137144
}
138145

139146
public static partial class Logging
140147
{
141148
public const int Priority = Windows.Priority + 100;
142-
public const string Base = Prefix + nameof(Logging) + "/";
149+
public const string Base = Root + nameof(Logging) + "/" + Name + "/";
143150
}
144151

145152
public static partial class Settings
146153
{
147154
public const int Priority = Logging.Priority + 100;
148-
public const string Base = Prefix + nameof(Settings) + "/";
155+
public const string Base = Root + nameof(Settings) + "/" + Name + "/";
149156
}
150157

151158
public static partial class Packages
152159
{
153160
public const int Priority = Settings.Priority + 100;
154-
public const string Base = Prefix + nameof(Packages) + "/";
161+
public const string Base = Root + nameof(Packages) + "/" + Name + "/";
155162
}
156163

157164
public static partial class External
158165
{
159166
public const int Priority = Packages.Priority + 100;
160-
public const string Base = Prefix + nameof(External) + "/";
167+
public const string Base = Root + nameof(External) + "/" + Name + "/";
161168
}
162169

163170
public static partial class Debug
164171
{
165172
public const int Priority = External.Priority + 100;
166-
public const string Base = Prefix + nameof(Debug) + "/";
173+
public const string Base = Root + nameof(Debug) + "/" + Name + "/";
167174
}
168175

169176
public static partial class Gizmos
170177
{
171178
public const int Priority = Debug.Priority + 100;
172-
public const string Base = Prefix + nameof(Gizmos) + "/";
179+
public const string Base = Root + nameof(Gizmos) + "/" + Name + "/";
173180
}
174181
}
175182

@@ -185,7 +192,6 @@ public static partial class CONTEXT
185192
// DO NOT MODIFY: END
186193
// MODIFICATIONS ALLOWED: START
187194

188-
189195
// MODIFICATIONS ALLOWED: END
190196
// DO NOT MODIFY: START
191197
}

src/Editor/VFX.meta

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src/Editor/VFX/OutputEvent.meta

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src/Editor/VFX/OutputEvent/VFXOutputEventCinemachineCameraShakeEditor.cs

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src/Editor/VFX/OutputEvent/VFXOutputEventCinemachineCameraShakeEditor.cs.meta

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src/Editor/VFX/OutputEvent/VFXOutputEventHandlerEditor.cs

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src/Editor/VFX/OutputEvent/VFXOutputEventHandlerEditor.cs.meta

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