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Update links to point to correct developer documentation.
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CONTRIBUTING.md

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## How to Get Started With Development
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To contribute to F3D as a developer, first you may want to try and build F3D for yourself.
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If you are already familiar with software compilation, you can take a look at our [build guide](doc/dev/BUILD).
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If not, you may want to look at our [getting started guide](doc/dev/GETTING_STARTED), that provide steps to compile F3D.
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You may also want to take a look into the [F3D mentoring program](doc/dev/MENTORING) in order to get help with all the
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If you are already familiar with software compilation, you can take a look at our [build guide](doc/dev/04-BUILD).
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If not, you may want to look at our [getting started guide](doc/dev/03-GETTING_STARTED), that provide steps to compile F3D.
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You may also want to take a look into the [F3D mentoring program](doc/dev/12-MENTORING) in order to get help with all the
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contributing steps.
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Once you are able to build F3D, you may want to take a look at the open [issues](https://github.com/f3d-app/f3d/issues)!
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If an issue is interesting to you and is not yet assigned, then you should _comment on the issue_ and ask for any help or clarification needed.
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F3D maintainers will see your comment, assign the issue to you and provide guidance as needed.
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To get involved more deeply, please take a look at the [roadmaps](doc/dev/ROADMAPS_AND_RELEASES) for the upcoming releases.
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To get involved more deeply, please take a look at the [roadmaps](doc/dev/09-ROADMAPS_AND_RELEASES) for the upcoming releases.
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It is also recommended to reach out on [Discord](https://discord.f3d.app) to simplify communication, but it is not required.
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You may also want to understand the overall [architecture](doc/dev/ARCHITECTURE) of the F3D project.
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You may also want to understand the overall [architecture](doc/dev/07-ARCHITECTURE) of the F3D project.
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You can then fix the issue or implement the feature on your side and contribute it to the F3D repository by following the workflow described below.
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To remove a label, use the same syntax with a `-` before the label, eg: `\ci -fast`.
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F3D continuous integration will also check the coverage as it is a good way to evaluate if new features are being tested or not.
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When adding code to F3D, always try to cover it by adding/modifying [tests](doc/dev/TESTING).
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When adding code to F3D, always try to cover it by adding/modifying [tests](doc/dev/05-TESTING).
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F3D continuous integration also checks formatting using clang-format and other tools and will inform you if changes needs to be made.
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Some [formatting rules](doc/dev/CODING_STYLE) are not enforced by clang-format and will be checked during the review process.
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Some [formatting rules](doc/dev/08-CODING_STYLE) are not enforced by clang-format and will be checked during the review process.
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When making changes to the `libf3d` public API, continuous integration will warn about making related changes to the bindings.
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This is required in order to merge the pull request.

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