With this logger, there's no need to modify any code. It's built upon Godot's native file logging system ,which means it automatically monitors Godot's native log functions like print, printt, push_warning and push_error.
To help you easily filter through logs, you can use tags.
known issue: Does not support print_rich
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native_logger.open_window()Open the logger window.
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native_logger.toggle_overlay()Toggle the logger overlay.
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native_logger.clear()Clear the logger output.
You can change more settings in general settings.
panku_console/modules/native_logger/*
