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Merge pull request #2784 from annietllnd/neural-graphics
Add clarification on UE5.5 installation
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content/learning-paths/mobile-graphics-and-gaming/nss-unreal/3-create-example.md

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Download the latest release `.zip` and extract it on your Windows machine.
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{{% notice Unreal Engine 5.5 plugin %}}
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For this UE version, the steps will be slightly different. Refer to the repository documentation for more information.
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{{% /notice %}}
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## Enable NSS for Unreal Engine
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1. Open Unreal Engine and create a new **Third Person** template project using the **C++** option.
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2. Reopen Unreal Engine. When prompted, confirm that you want to enable the plugin.
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3. Rebuild your project from source in Visual Studio.
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4. Verify the installation by opening Edit → Plugins in Unreal Engine and confirming that the NSS plugin is enabled. Restart Unreal Engine if prompted.
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![Unreal Engine plugins window showing NSS and NNERuntimeRDGMLExtensionsForVulkan enabled#center](./images/verify_plugin_enabled.png "Figure 5: Verify plugin installation in Unreal Engine.")
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![Unreal Engine plugins window showing NSS enabled#center](./images/verify_plugin_enabled.png "Figure 5: Verify plugin installation in Unreal Engine.")
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With the emulation layers and plugins configured, you're ready to run Neural Super Sampling in Unreal Engine. Continue to the next section to test the integration.
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