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Update arm_mobile_studio_integrations.md
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content/learning-paths/mobile-graphics-and-gaming/godot_packages/arm_mobile_studio_integrations.md

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@@ -151,3 +151,5 @@ func _on_new_wave_started() -> void:
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func _on_wave_completed() -> void:
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wave_job.stop()
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```
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You can now annotate your Godot game and analyze the performance with markers that give context to a profile in Arm Performance Studio tools.

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