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3939 You'll profile an Android graphics application on Arm
4040 Mali-based GPUs using Arm Performance Studio. After preparing a debuggable build, you'll
4141 connect an Android device over adb, explore a provided Streamline sample to understand the
42- available views, then capture a profile from their own application and generate a Performance
42+ available views, then capture a profile from your own application and generate a Performance
4343 Advisor report with the CLI. You'll also perform frame-level inspection with Frame Advisor
4444 and RenderDoc for Arm GPUs, and use Mali Offline Compiler to estimate shader
4545 cost. By the end, you'll understand how to progress from example data to capturing on-device
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