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Copy pathIntersect.Framework.Core.csproj
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76 lines (68 loc) · 3.08 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<Nullable>warnings</Nullable>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\Intersect.Framework\Intersect.Framework.csproj" />
</ItemGroup>
<ItemGroup>
<AssemblyAttribute Include="System.Runtime.CompilerServices.InternalsVisibleTo">
<_Parameter1>Intersect.Tests</_Parameter1>
</AssemblyAttribute>
<AssemblyAttribute Include="System.Runtime.CompilerServices.InternalsVisibleTo">
<_Parameter1>Intersect Client</_Parameter1>
</AssemblyAttribute>
<AssemblyAttribute Include="System.Runtime.CompilerServices.InternalsVisibleTo">
<_Parameter1>Intersect.Client.Core</_Parameter1>
</AssemblyAttribute>
<AssemblyAttribute Include="System.Runtime.CompilerServices.InternalsVisibleTo">
<_Parameter1>Intersect Server</_Parameter1>
</AssemblyAttribute>
<AssemblyAttribute Include="System.Runtime.CompilerServices.InternalsVisibleTo">
<_Parameter1>Intersect.Server.Core</_Parameter1>
</AssemblyAttribute>
<AssemblyAttribute Include="System.Runtime.CompilerServices.InternalsVisibleTo">
<_Parameter1>Intersect.Tests.Server</_Parameter1>
</AssemblyAttribute>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Ceras" Version="4.1.7" />
<PackageReference Include="CommandLineParser" Version="2.9.1" />
<PackageReference Include="K4os.Compression.LZ4" Version="1.3.6" />
<PackageReference Include="MessagePack" Version="3.1.3" />
<PackageReference Include="MessagePackAnalyzer" Version="3.1.3">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="NCalcSync" Version="6.1.1" />
<PackageReference Include="Semver" Version="2.3.0" />
<PackageReference Include="System.Collections.Immutable" Version="9.0.0" />
<PackageReference Include="System.IO.Abstractions" Version="22.0.10" />
<PackageReference Include="System.IO.FileSystem" Version="4.3.0" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="GameObjects\DescriptorStrings.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>DescriptorStrings.Designer.cs</LastGenOutput>
</EmbeddedResource>
<EmbeddedResource Update="Config\OptionsStrings.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>OptionsStrings.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<Compile Update="GameObjects\DescriptorStrings.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>DescriptorStrings.resx</DependentUpon>
</Compile>
<Compile Update="Config\OptionsStrings.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>OptionsStrings.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<Folder Include="Network\Handlers\" />
</ItemGroup>
</Project>