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update linux guide now that no longer need prebuilt flags
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Cargo.toml

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@@ -9,7 +9,7 @@ description = "Astroneer Modloader"
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[workspace.dependencies]
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astro_mod_integrator = { path = "./astro_mod_integrator" }
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unreal_mod_manager = { rev = "6d10fb3c78720517a2f3e3d61dcaad2ae729cad2", git = "https://github.com/AstroTechies/unrealmodding", features = [
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unreal_mod_manager = { rev = "79c6f34406e8c24dc79720b14f340eed7f8d6988", git = "https://github.com/AstroTechies/unrealmodding", features = [
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"ue4_27",
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"cpp_loader",
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] }

README.md

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@@ -23,16 +23,15 @@ page](https://github.com/AstroTechies/astro_modloader/releases/latest), below th
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#### Compilation Guide
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If you would like to build the mod loader yourself on Linux, follow the steps below:
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- Use your distribution's package manager to install `rustup` and `git`,
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- Use `rustup` to install the Rust programming language,
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- If `rustup` didn't install it for you, install `build-essential` or your distro's equivalent,
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- Use `cargo` to install `cargo-about`,
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- Use `git` to clone the mod loader's repository,
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- Then run the following commands in the root of the repository:
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- Use your distribution's package manager to install `rustup` and `git`.
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- Use `rustup` to install the Rust programming language.
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- If `rustup` didn't install it for you, install `build-essential` or your distro's equivalent.
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- Use `cargo` to install `cargo-about`: `cargo install cargo-about --features="cli"`
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- Use `git` to clone the mod loader's repository: `git clone https://github.com/AstroTechies/astro_modloader.git`
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- Then build the project in the root of the repository:
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```
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export USE_PRECOMPILED_CPP_LOADER=1
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export USE_PREBUILT_ASSETS=1
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cd astro_modloader
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cargo build --release
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```
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