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B-Spline planning

bspline_path_planning.png

This is a B-Spline path planning routines.

If you input waypoints, it generates a smooth path with B-Spline curve.

This codes provide two types of B-Spline curve generations:

  1. Interpolation: generate a curve that passes through all waypoints.
  2. Approximation: generate a curve that approximates the waypoints. (Not passing through all waypoints)

Bspline basics

BSpline (Basis-Spline) is a piecewise polynomial spline curve.

It is expressed by the following equation.

\mathbf{S}(x)=\sum_{i=k-p}^k \mathbf{c}_i B_{i, p}(x)

here:

  • S(x) is the curve point on the spline at x.
  • c_i is the representative point generating the spline, called the control point.
  • p+1 is the dimension of the BSpline.
  • k is the number of knots.
  • B_{i,p}(x) is a function called Basis Function.

The the basis function can be calculated by the following De Boor recursion formula:

B_{i, 0}(x):= \begin{cases}1 & \text { if } \quad t_i \leq x<t_{i+1} \\ 0 & \text { otherwise }\end{cases}

B_{i, p}(x):=\frac{x-t_i}{t_{i+p}-t_i} B_{i, p-1}(x)+\frac{t_{i+p+1}-x}{t_{i+p+1}-t_{i+1}} B_{i+1, p-1}(x)

here:

  • t_i is each element of the knot vector.

This figure shows the BSpline basis functions for each of i:

basis_functions.png

Note that when all the basis functions are added together, summation is 1.0 for any x value.

This means that the result curve is smooth when each control point is weighted addition by this basis function,

This code is for generating the upper basis function graph using scipy.

from scipy.interpolate import BSpline

def B_orig(x, k, i, t):
        if k == 0:
                return 1.0 if t[i] <= x < t[i + 1] else 0.0
        if t[i + k] == t[i]:
                c1 = 0.0
        else:
                c1 = (x - t[i]) / (t[i + k] - t[i]) * B(x, k - 1, i, t)

        if t[i + k + 1] == t[i + 1]:
                c2 = 0.0
        else:
                c2 = (t[i + k + 1] - x) / (t[i + k + 1] - t[i + 1]) * B(x, k - 1, i + 1, t)
        return c1 + c2


def B(x, k, i, t):
        c = np.zeros_like(t)
        c[i] = 1
        return BSpline(t, c, k)(x)


def main():
        k = 3  # degree of the spline
        t = [0, 1, 2, 3, 4, 5]  # knots vector

        x = np.linspace(0, 5, 1000, endpoint=False)
        t = np.r_[[np.min(t)]*k, t, [np.max(t)]*k]

        n = len(t) - k - 1
        for i in range(n):
                y = np.array([B(ix, k, i, t) for ix in x])
                plt.plot(x, y, label=f'i = {i}')

        plt.title(f'Basis functions (k = {k}, knots = {t})')
        plt.show()

Bspline interpolation planning

:meth:`PathPlanning.BSplinePath.bspline_path.interpolate_b_spline_path` generates a curve that passes through all waypoints.

This is a simple example of the interpolation planning:

interpolation1.png

This figure also shows curvatures of each path point using :ref:`utils.plot.plot_curvature <plot_curvature>`.

The default spline degree is 3, so curvature changes smoothly.

interp_and_curvature.png

Code link

.. autofunction:: PathPlanning.BSplinePath.bspline_path.interpolate_b_spline_path


Bspline approximation planning

:meth:`PathPlanning.BSplinePath.bspline_path.approximate_b_spline_path` generates a curve that approximates the waypoints, which means that the curve might not pass through waypoints.

Users can adjust path smoothness by the smoothing parameter s. If this value is bigger, the path will be smoother, but it will be less accurate. If this value is smaller, the path will be more accurate, but it will be less smooth.

This is a simple example of the approximation planning:

approximation1.png

This figure also shows curvatures of each path point using :ref:`utils.plot.plot_curvature <plot_curvature>`.

The default spline degree is 3, so curvature changes smoothly.

approx_and_curvature.png

Code Link

.. autofunction:: PathPlanning.BSplinePath.bspline_path.approximate_b_spline_path


References