@@ -140,13 +140,13 @@ def main():
140140
141141 # TODO: bug somewhere where it expects agent ids to match indices
142142 # start_and_goals = [StartAndGoal(i, Position(1, i), Position(19, 19-i)) for i in range(1, 12)]
143- start_and_goals = [StartAndGoal (i , Position (1 , 8 + i ), Position (19 , 19 - i )) for i in range (6 )]
143+ # start_and_goals = [StartAndGoal(i, Position(1, 8+i), Position(19, 19-i)) for i in range(6)]
144144 # start_and_goals = [StartAndGoal(i, Position(1, 2*i), Position(19, 19-i)) for i in range(4)]
145145
146146 # hallway cross
147- # start_and_goals = [StartAndGoal(0, Position(6, 10), Position(13, 10)),
148- # StartAndGoal(1, Position(13 , 10), Position(7, 10)),
149- # StartAndGoal(2, Position(11, 10), Position(6, 10))]
147+ start_and_goals = [StartAndGoal (0 , Position (6 , 10 ), Position (13 , 10 )),
148+ StartAndGoal (1 , Position (12 , 10 ), Position (7 , 10 )),
149+ StartAndGoal (2 , Position (11 , 10 ), Position (6 , 10 ))]
150150
151151 # temporary obstacle
152152 # start_and_goals = [StartAndGoal(0, Position(15, 14), Position(15, 16))]
@@ -160,8 +160,8 @@ def main():
160160 num_obstacles = 250 ,
161161 obstacle_avoid_points = obstacle_avoid_points ,
162162 # obstacle_arrangement=ObstacleArrangement.TEMPORARY_OBSTACLE,
163- # obstacle_arrangement=ObstacleArrangement.HALLWAY,
164- obstacle_arrangement = ObstacleArrangement .NARROW_CORRIDOR ,
163+ obstacle_arrangement = ObstacleArrangement .HALLWAY ,
164+ # obstacle_arrangement=ObstacleArrangement.NARROW_CORRIDOR,
165165 # obstacle_arrangement=ObstacleArrangement.ARRANGEMENT1,
166166 # obstacle_arrangement=ObstacleArrangement.RANDOM,
167167 )
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