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Fix SFX playing at 1/100th of its intended volume
1 parent 012a03e commit 032e53d

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Lines changed: 1 addition & 1 deletion

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src/aosfxplayer.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -66,7 +66,7 @@ void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout,
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FALSE, f_path.utf16(), 0, 0,
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BASS_STREAM_AUTOFREE | BASS_UNICODE | BASS_ASYNCFILE);
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69-
set_volume(m_volume);
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set_volume_internal(m_volume);
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if (ao_app->get_audio_output_device() != "default")
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BASS_ChannelSetDevice(m_stream_list[m_channel], BASS_GetDevice());

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