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Fix preanims constantly playing with immediate on
1 parent c5cb75f commit 9c495ed

1 file changed

Lines changed: 1 addition & 1 deletion

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src/courtroom.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -2157,7 +2157,7 @@ void Courtroom::on_chat_return_pressed()
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packet_contents.m_sfx_looping = !ao_app->get_sfx_looping(current_char, current_emote).compare("0");
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packet_contents.m_screenshake = screenshake_state > 0;
2160-
packet_contents.m_immediate = ui_immediate->isChecked();
2160+
packet_contents.m_immediate = ui_immediate->isChecked() && ui_pre->isChecked();
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if (Options::getInstance().networkedFrameSfxEnabled())
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{

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