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Commit f1aa57b

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author
in1tiate
committed
fix speedlines never being unhidden
1 parent aa790db commit f1aa57b

2 files changed

Lines changed: 4 additions & 4 deletions

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src/aolayer.cpp

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -260,7 +260,8 @@ void CharLayer::start_playback(QString p_image)
260260

261261
void AOLayer::start_playback(QString p_image)
262262
{
263-
263+
this->show();
264+
264265
if (!ao_app->is_continuous_enabled()) {
265266
continuous = false;
266267
force_continuous = true;
@@ -321,7 +322,6 @@ void AOLayer::start_playback(QString p_image)
321322
int f_delay = m_reader.nextImageDelay();
322323

323324
this->set_frame(f_pixmap);
324-
this->show();
325325
if (max_frames > 1) {
326326
movie_frames.append(f_pixmap);
327327
movie_delays.append(f_delay);

src/courtroom.cpp

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1248,7 +1248,7 @@ void Courtroom::set_background(QString p_background, bool display)
12481248
set_pos_dropdown(pos_list);
12491249

12501250
if (display) {
1251-
ui_vp_speedlines->stop();
1251+
ui_vp_speedlines->hide();
12521252
ui_vp_player_char->stop();
12531253

12541254
ui_vp_sideplayer_char->stop();
@@ -2218,7 +2218,7 @@ void Courtroom::effect_done()
22182218
void Courtroom::display_character()
22192219
{
22202220
// Stop all previously playing animations, effects etc.
2221-
ui_vp_speedlines->stop();
2221+
ui_vp_speedlines->hide();
22222222
ui_vp_player_char->stop();
22232223
ui_vp_effect->stop();
22242224
// Clear all looping sfx to prevent obnoxiousness

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