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Updated README
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README.md

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* [DynaRage Tube Compressor](https://github.com/AudioKit/DevoloopAudioKit/wiki/DynaRageCompressor) - based on DynaRage Tube Compressor RE for Reason by Mike Gazzarusso.
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* [Rhino Guitar Processor](https://github.com/AudioKit/DevoloopAudioKit/wiki/RhinoGuitarProcessor) - Guitar amplifier head and cabinet simulator by Mike Gazzaruso.
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## Installation via Swift Package Manager
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## Installation in Xcode 13
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To add AudioKitUI to your Xcode project, select File -> Swift Packages -> Add Package Depedancy. Enter `https://github.com/AudioKit/DevoloopAudioKit` for the URL.
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You can AudioKit and any of the other AudioKit libraries using Collections
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1. Select File -> Add Packages...
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2. Click the `+` icon on the bottom left of the Collections sidebar on the left.
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3. Choose `Add Swift Package Collection` from the pop-up menu.
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4. In the `Add Package Collection` dialog box, enter `https://swiftpackageindex.com/AudioKit/collection.json` as the URL and click the "Load" button.
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5. It will warn you that the collection is not signed, but it is fine, click "Add Unsigned Collection".
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6. Now you can add any of the AudioKit Swift Packages you need and read about what they do, right from within Xcode.

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