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Update handleShaderInput to follow connections if any exist.#4578

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AntoineMilliezDisney wants to merge 1 commit intoAutodesk:devfrom
AntoineMilliezDisney:GetShaderInput
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Update handleShaderInput to follow connections if any exist.#4578
AntoineMilliezDisney wants to merge 1 commit intoAutodesk:devfrom
AntoineMilliezDisney:GetShaderInput

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@AntoineMilliezDisney
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The logic is inspired by other places in the code that follow similar patterns, like UseRegistryShadingModeImporter._ReadSchema

The logic is inspired by other places in the code that follow
similar patterns, like UseRegistryShadingModeImporter._ReadSchema
@seando-adsk
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@AntoineMilliezDisney Thank you for the contribution. I don't see your name listed on the CLA we have for Disney. Can you confirm if your name is listed? If not can you please submit an updated schedule A with names of persons authorized to contribute to maya-usd.

Thanks,
Sean

@seando-adsk seando-adsk added the do-not-merge-yet Development is not finished, PR not ready for merge label Apr 20, 2026
@AntoineMilliezDisney
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@seando-adsk thanks for checking, let me check with legal on our end!

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3 participants