Skip to content

Latest commit

 

History

History
153 lines (153 loc) · 5.67 KB

File metadata and controls

153 lines (153 loc) · 5.67 KB

1.21.1-0.0.9

  • Changes:
    • Allowed shift placing a brass lamp to force a direction
    • Added flywheel kinetic storage factor configuration
    • Added chain drive cost factor configuration
    • Added feature flags to all recipes, now they will disable if the relevant block(s) are disabled
    • Added rejection for placing a chain drive if the feature is disabled
    • Chair description includes the fact it can have corners and flat backs
  • Fixes:
    • Cog chains being allowed to go vertical
    • Mismatched color between particles and outlines on the cog placement
    • Crash with mod's feature flags
    • Chain placement failing didn't give translated feedback
    • UVS for the headlamp model

1.21.1-0.0.10

  • Changes:
    • Added proper nixie board tiling
  • Fixes:
    • Fixed server crash due to client resources being loaded

1.21.1-0.0.11

  • New feature:
    • Created "ponderflat" world type, a flat world with no structures and a ponder-style floor

1.21.1-0.0.12

  • New features:
    • Added brass lamp crafting recipe

1.21.1-0.0.13

  • Temporary Fixes:
    • Wrapped nixie tube target handling in a try-catch to prevent a crash until proper redo can be done

1.21.1-0.0.14

  • Changes:
    • Changed default color of nixie tubes and boards to the default orange color
    • Added hint text to placing the cogwheel chains
  • Fixes:
    • Redid large nixie tube and board handling to match full base create functionality

1.21.1-0.0.15

  • Fixes:
    • Fixed nixie board multiblock bounds

1.21.1-0.0.16

  • Changes:
    • Lamp blocks in the mod have analogue brightness now

1.21.1-0.0.17

  • New features:
    • Created separate "flanged cogwheel" blocks which takes the model of the original cogwheel chain drive
    • Craftable with a respective cogwheel and an iron nugget
  • Changes:
    • Chain drives on existing create drives now keep a visually consistent mode
    • Chain geometry will be offset 2px to match the model in the case of base create cogwheels
    • Chain drives NO LONGER HAVE GAPS between segments (this took way too long, but it's beautiful now)

1.21.1-0.0.18

  • Changes:
    • Added item requirement for printing headlamps

1.21.1-0.0.19

  • Fixes:
    • Fixed crash related to chains

1.21.1-0.0.20

  • Fixes:
    • Weathered girder vertical CT
    • Fixed small flanged cogwheel not getting ponder

1.21.1-0.0.21

  • Changes:
    • Finished the flywheel bearing tooltip

1.21.1-0.0.22

  • Changes:
    • Full spanish localization

1.21.1-0.0.23

  • Changes:
    • Fixed chairs not rotating when disassembled

1.21.1-0.0.24

  • Changes:
    • Allowed chain cogwheels (that aren't flanged) to connect like normal cogwheels

1.21.1-0.0.25

  • Changes:
    • Ru_ru localisation update

1.21.1-0.0.26

  • Changes:
    • Fixed crash chaz found related to nixie tubes

1.21.1-0.0.27

  • Changes:
    • Allowed light force-on when interacting with an empty hand for all lights

1.21.1-0.0.28

  • Changes:
    • Allowed chairs to have inverse corners (pretty much appearing like seats)

1.21.1-0.0.29

  • Changes:
    • Fixed spanish translation being invalid

1.21.1-0.0.30

  • Changes:
    • Turkish translation, thank you to @erdemarikaneskici
    • Fixed concurrent modification exception crash, thanks to @MarioSMB for the solution

1.21.1-0.0.31

  • Changes:
    • Chain drives no longer drop chains when you are in creative mode
    • Chairs can now be wrenched to force an upwright back
    • Ru_Ru tweaks / fixes, thank you @VladisCrafter and @WatermelonGuy

1.21.1-0.0.32

  • Changes:
    • Girder struts can be appropriately wrenched to break them

1.21.1-0.0.33jolly

  • Changes:
    • Ru_Ru translation update, thank you @VladisCrafter and @WatermelonGuy
    • Turkish localization update, thank you @erdemarikaneskici
    • Fixed chain drives placed from schematics resulting in corrupted blocks, this will retroactively fix broken blocks

1.21.1-0.0.34

  • Changes:
    • Fixed a corrupted state with the chair blocks
    • Nudged the chair armrest arms to be slightly inset to avoid z-fighting with certain blocks

1.21.1-0.0.35

  • Changes:
    • Proper dist for mixins
    • Flipped 9 number texture in the atlas for nixie tubes and boards

1.21.1-0.0.36

  • Changes:
    • Girder strut memory leak fix

1.21.1-0.0.37

  • Changes:
    • Chain drive middle click
    • Reverted asset changes

1.21.1-0.0.38

  • Changes:
    • Portuguese and Brazilian localization, thank you to @Aquila_Limonida

1.21.1-0.0.39

  • Changes:
    • Added link to crowdin translations
    • Nixie tubes properly render the back of the text for international (unicode) characters
    • Item tooltips for the lights now notes they can be toggled on
    • Added reviewed machine translations for popular languages that are missing native translations
    • Fixed a crash with girder struts and cogwheel chain drives related to VS plotyards and large distances
    • Corrected UVS of tile slabs and tile stairs

1.21.1-0.0.40

  • Changes:
    • Added resource reload detection for girder struts. Ideally should prevent wrong textures appearing on the model

1.21.1-0.0.41

  • Changes (Credit to astral for locking in):
    • Fix chair corner states
    • Properly fix girder strut texture reloads
    • Added placement helper for nixie board and large nixie tube
    • Fixed lightbulb texture
    • Fix girder strut placement in water, and added sound
    • Fix text atlas having C and D swapped

1.21.1-0.0.42

  • Changes:
    • Fixed LODs activating when a chain is part of a sublevel or ship in VS / sable

1.21.1-0.0.43

  • Changes:
    • Proper polish translations, thank you Imperator Pablo
    • Smoother looking tile slab and tile stair textures thank you to IcaroJam

1.21.1-0.0.44

  • Changes:
    • Fixed girder struts in schematics
    • Fixed coghweel chain drives in schematics

1.21.1-1.0.0

  • Changes:
    • Belts can be right-clicked with glow ink sacs to make them glow