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Copy pathIOrchestrationSession.cs
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41 lines (38 loc) · 1.77 KB
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// ----------------------------------------------------------------------------------
// Copyright Microsoft Corporation
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// ----------------------------------------------------------------------------------
#nullable enable
namespace DurableTask.Core
{
using System.Collections.Generic;
using System.Threading.Tasks;
/// <summary>
/// Interface allowing providers to implement extended sessions (aka "sticky sessions").
/// </summary>
public interface IOrchestrationSession
{
/// <summary>
/// When implemented, fetches a new batch of messages for a particular work item.
/// </summary>
/// <remarks>
/// Implementors of this method should feel free to block until new messages are available,
/// or until an internal wait period has expired. In either case, <c>null</c> can be returned
/// and the dispatcher will shut down the session.
/// </remarks>
Task<IList<TaskMessage>?> FetchNewOrchestrationMessagesAsync(TaskOrchestrationWorkItem workItem);
/// <summary>
/// Ends the session.
/// </summary>
/// <returns>A task that completes when the session has been ended.</returns>
Task EndSessionAsync();
}
}