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Copy pathAsyncAutoResetEventTests.cs
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// ----------------------------------------------------------------------------------
// Copyright Microsoft Corporation
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// ----------------------------------------------------------------------------------
namespace DurableTask.AzureStorage.Tests
{
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using Microsoft.VisualStudio.TestTools.UnitTesting;
[TestClass]
public class AsyncAutoResetEventTests
{
[TestMethod]
[DataRow(false, false)]
[DataRow(true, true)]
public async Task InitialState(bool initiallySignaled, bool expectedResult)
{
var resetEvent = new AsyncAutoResetEvent(initiallySignaled);
bool result = await resetEvent.WaitAsync(TimeSpan.Zero);
Assert.AreEqual<bool>(result, expectedResult);
}
[TestMethod]
public async Task SignalSingleWaiter()
{
var resetEvent = new AsyncAutoResetEvent(signaled: false);
Task<bool> waiter = resetEvent.WaitAsync(TimeSpan.FromSeconds(5));
Assert.IsFalse(waiter.IsCompleted);
resetEvent.Set();
Task winner = await Task.WhenAny(waiter, Task.Delay(TimeSpan.FromSeconds(2)));
Assert.IsTrue(waiter == winner, "waiter is supposed to be the winner");
Assert.IsTrue(waiter.IsCompleted, "waiter.IsCompleted should be true");
Assert.IsTrue(waiter.Result, "waiter.Result should be true");
}
[TestMethod]
public async Task SignalMultipleWaiters()
{
var resetEvent = new AsyncAutoResetEvent(signaled: false);
var waiters = new List<Task<bool>>();
for (int i = 0; i < 10; i++)
{
Task<bool> waiter = resetEvent.WaitAsync(TimeSpan.FromSeconds(60));
waiters.Add(waiter);
}
for (int i = 0; i < waiters.Count; i++)
{
resetEvent.Set();
// Sleep to let the signaling happen
await Task.Delay(200);
for (int j = i; j < waiters.Count; j++)
{
Task<bool> waiter = waiters[j];
Assert.AreEqual(i == j, waiter.IsCompleted && waiter.Result);
}
}
}
}
}