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update changelog
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docs/changelog.md

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@@ -5,6 +5,7 @@ This file lists changes for RPU only (since RP 2.3.3).
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In addition to the below list, RPU releases contain all applicable fixes from the corresponding [UPU releases](https://github.com/BGforgeNet/Fallout2_Unofficial_Patch/blob/master/docs/changelog.md).
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Sometimes UPU or RPU may be updated independently, which is why you might see gaps in version numbers.
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- [Version 27](#version-27)
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- [Version 26](#version-26)
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- [Version 25](#version-25)
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- [Version 24](#version-24)
@@ -33,20 +34,39 @@ Sometimes UPU or RPU may be updated independently, which is why you might see ga
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- [readme](rp-readme.txt)
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- [changelog](rp-changelog.txt)
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### Version 27
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- New animations for Cat Jules, from [black dude](https://github.com/rotators/fallout-animations/tree/master/Male_BlackDude) set.
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- [Fixed](https://github.com/BGforgeNet/Fallout2_Restoration_Project/issues/147) improved mysterious stranger causing lag in a random encounter.
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- Increased lighting in some of the darker areas.
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- Abbey
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- [Fixed](https://github.com/BGforgeNet/Fallout2_Restoration_Project/pull/219) double reward for killing the small deathclaw.
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- San Francisco
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- [Fixed](https://github.com/BGforgeNet/Fallout2_Restoration_Project/issues/165) stupid characters being unable to return the decomposing body to Dr. Wong.
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- Vault City
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- Chief Librarian Kohl will give a [pointer to Abbey](https://github.com/BGforgeNet/Fallout2_Restoration_Project/pull/220).
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- Vault Village
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- [Changed] critter placement so one "strong peasant" does not block the desk (contain minor loot) in the "upgraded" village elevations.
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### Version 26
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- Hero Appearance updated to version 2.6.
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- Party Orders updated to version 1.11.
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### Version 25
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Fixed [crash in EPA](https://github.com/BGforgeNet/Fallout2_Restoration_Project/issues/129) when sfall QoL features weren't selected during installation.
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### Version 24
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Maintenance release: bugfixes from UPU, expanded Polish translation.
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### Version 23
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Fixed Cassidy missing talking head.
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### Version 22
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- [Animations](https://github.com/BGforgeNet/Fallout2_Restoration_Project/issues/107)
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- Extended flamer animations are moved into a separated component, and updated.
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- Green ghoul "magic hands ground" animation is enabled.
@@ -58,9 +78,11 @@ Fixed Cassidy missing talking head.
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- Fixed [black screen](https://github.com/BGforgeNet/Fallout2_Restoration_Project/issues/108) upon entering the area in German version.
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### Version 21
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Updated sfall to 4.3.0.1.
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### Version 20
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- General
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- XP rewards for Kaga are [more consistent](https://github.com/BGforgeNet/Fallout2_Restoration_Project/issues/78). Also, Kaga will wield more appropriate weapons at each level (2: hunting rifle instead of 14mm pistol, 3: assault rifle instead of combat shotgun, 4: super cattle prod instead of laser rifle).
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- Linux: fixed AmmoMod installation on case sensitive fs.
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- All this also applies to plants inside EPA.
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### Version 18
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Updated [Hero Appearance](https://github.com/BGforgeNet/Fallout2_Hero_Appearance) to v2.1, shipping only canon sets by default.
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### Version 17
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- Kaga now has [consistent stats and HP](https://github.com/BGforgeNet/Fallout2_Restoration_Project/issues/57).
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### Version 16
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- Separated [NPC armor](https://github.com/BGforgeNet/Fallout2_NPC_Armor) mod.
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- Added Italian and Hungarian translations.
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- Fixed a leftover from YAAM, incorrect stats for BB ammo.
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### Version 14
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- Fixed auto installer not allowing to select a directory in some cases.
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- Fixed `AllowSoundForFloats` placement in `ddraw.ini`
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- Enabled more QoL options: `WorldMapTerrainInfo`, `ActionPointsBar`, increased `NumSoundBuffers` to 16.
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### Version 13
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- Multiple fixes and updates from [UPU](https://github.com/BGforgeNet/Fallout2_Unofficial_Patch).
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- Added [high quality music](https://github.com/BGforgeNet/Fallout2-HQ-music).
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### Version 12
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- Fixed incorrect `WorldMapSlots` placement in `ddraw.ini`.
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- Fixed re-stocking Red 888 Guns (introduced in v11).
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- Fixed `rpu-install.command` being left out on cleanup.
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- Fixed incorrect `WorldMapSlots` placement in `ddraw.ini`.
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- Fixed re-stocking Red 888 Guns (introduced in v11).
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- Fixed `rpu-install.command` being left out on cleanup.
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### Version 11
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- [Fixed](https://github.com/BGforgeNet/Fallout2_Restoration_Project/issues/32) custom `ddraw.ini` configuration.
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- [Removed](https://github.com/BGforgeNet/Fallout2_Unofficial_Patch/issues/35) old workarounds for 'too many items'.
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- Moved more ini files into `mods` directory.
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- [Fixed](https://github.com/BGforgeNet/Fallout2_Restoration_Project/issues/32) custom `ddraw.ini` configuration.
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- [Removed](https://github.com/BGforgeNet/Fallout2_Unofficial_Patch/issues/35) old workarounds for 'too many items'.
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- Moved more ini files into `mods` directory.
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### Version 10
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- General
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- Disabled `AIBestWeaponFix` by default, as it's not much of a fix.
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- Fixed Goris de-robing script so that it'll actually enable `UseFileSystemOverride` when necessary.
@@ -134,6 +164,7 @@ Updated [Hero Appearance](https://github.com/BGforgeNet/Fallout2_Hero_Appearance
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- Badger will keep re-stocking after 7 years.
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### Version 9
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- General
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- Allowed all Kaga versions to be knocked down, for consistency.
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- Added [Party Orders](https://github.com/BGforgeNet/Fallout2_Party_Orders) to release package.
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Added missing item highlight and party control mods.
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### Version 7
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- Enabled some QoL features in sfall: `DontTurnOffSneakIfYouRun`, `NumbersInDialogue`, `WorldMapFontPatch`, `PartyMemberExtraInfo`.
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- Removed files identical to their `master.dat` versions.
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- Removed duplicate files from animations components.
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### Version 1
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- General
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- Damage formula no longer erroneously defaults to YAAM.
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- Various under the hood changes and optimizations.
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- Damage formula no longer erroneously defaults to YAAM.
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- Various under the hood changes and optimizations.
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- Abbey
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- Computer desk in SW map corner gives a message when used.
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- Both deatchclaws have correct scripts now.
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- Fixed brother Paul not giving access to computers if the beast was killed, but the book wasn't retrieved.
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- Computer desk in SW map corner gives a message when used.
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- Both deatchclaws have correct scripts now.
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- Fixed brother Paul not giving access to computers if the beast was killed, but the book wasn't retrieved.
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- Broken Hills
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- Allowed to use lockpicks in Chad's quest.
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- Allowed to use lockpicks in Chad's quest.
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- Den
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- Fixed dealer's bodyguard description.
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- Deleted 0-stack ammo pack from Metzger's desk.
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- Bobby's floats tweaked to reflect he's packing things.
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- Fixed dealer's bodyguard description.
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- Deleted 0-stack ammo pack from Metzger's desk.
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- Bobby's floats tweaked to reflect he's packing things.
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- Enclave
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- Fixed RP NPC suffering no damage in the puzzle room.
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- Fixed vertibird pad area being immune to meltdown countdown and FEV poisoning.
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- Fixed RP NPC suffering no damage in the puzzle room.
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- Fixed vertibird pad area being immune to meltdown countdown and FEV poisoning.
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- Klamath
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- Fixed Duntons offering the job on the pastures, then telling the PC off. Also, fixed CoP check in their script.
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- Fixed Duntons offering the job on the pastures, then telling the PC off. Also, fixed CoP check in their script.
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- Gecko
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- Lenny: moved ammo from hands to inventory.
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- Lenny: moved ammo from hands to inventory.
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- Hubologists' stash
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- Added proper messages for using skills and items on the top door.
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- Added proper messages for using skills and items on the top door.

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