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Merge branch 'master' of https://github.com/sfall-team/sfall into better-docs
2 parents d292bfb + 1e950f5 commit ac14d77

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CHANGELOG.md

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# Changelog
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## 4.4.9
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* Fixed the edge-scrolling speed when using the game speed tweak
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* Fixed incorrect unarmed damage being displayed in the inventory under specific conditions
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* Fixed a crash bug in the tweak that replaces death animations on critters with single-frame variants on map load
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* Improved the functionality of **Fallout1Behavior** to set the correct initial in-game time
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* Changed **ProcessorIdle** to be enabled by default
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* Changed **SingleCore** to be disabled by default as its usage is questionable on newer systems
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* Added a fix for script execution issues when calling `critter_mod_skill` in a loop
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* Added options to the **tweaks ini file** to override the PID of the mirrored shades and the stat they affect when equipped
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## 4.4.8
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* HRP: Fixed a crash and a visual glitch in the interface bar at ultrawide resolutions
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* HRP: Fixed splash screen display when the file is packed in an uncompressed **.dat** file
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## 4.3.1
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* Fixed the Jet addiction not being removed when using the antidote in some cases
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* Fixed the key repeat delay and rate when enabling the game speed tweak
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* Fixed the key repeat delay and rate when using the game speed tweak
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* Fixed a possible crash at the end of the playback of alternative sound files
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* Fixed a rounding error in Glovz's damage formula
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* Fixed and improved **NPC combat control mod** and the behavior of **SpeedInterfaceCounterAnims=3**

artifacts/ddraw.ini

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;sfall configuration settings
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;v4.4.8
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;v4.4.9
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[Main]
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;Set to 1 to enable the built-in High Resolution Patch mode that is similar to the hi-res patch by Mash

sfall/Modules/BugFixes.cpp

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// Fix for critter_mod_skill taking a negative amount value as a positive
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dlogr("Applying critter_mod_skill fix.", DL_FIX);
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SafeWrite8(0x45B910, 0x7E); // jbe > jle
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// Fix for script execution issues when calling critter_mod_skill in a loop
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BlockCall(0x45B9A7); // remove the unused return value
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BlockCall(0x45B9B3);
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// Fix crash when calling use_obj/use_obj_on_obj without using set_self in global scripts
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// also change the behavior of use_obj_on_obj function

sfall/version.h

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#define VERSION_MAJOR 4
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#define VERSION_MINOR 4
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#define VERSION_BUILD 8
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#define VERSION_REV 1
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#define VERSION_BUILD 9
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#define VERSION_REV 0
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#define VERSION_STRING "4.4.8.1"
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#define VERSION_STRING "4.4.9"

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