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13 changes: 10 additions & 3 deletions src/diceRoller.ts
Original file line number Diff line number Diff line change
Expand Up @@ -514,6 +514,7 @@ export class DiceRoller {
while (i < rolls.length && dropped < toDrop) {
if (rolls[i].valid) {
rolls[i].valid = false;
rolls[i].drop = true
dropped++;
}

Expand All @@ -539,6 +540,7 @@ export class DiceRoller {
while (i < rolls.length && dropped < toDrop) {
if (rolls[i].valid) {
rolls[i].valid = false;
rolls[i].drop = true
dropped++;
}

Expand Down Expand Up @@ -573,6 +575,7 @@ export class DiceRoller {
let explodeCount = 0;

while (targetMethod(roll) && explodeCount++ < 1000) {
roll.explode = true
const newRoll = this.reRoll(roll, ++i);
rolls.splice(i, 0, newRoll);
roll = newRoll;
Expand Down Expand Up @@ -607,13 +610,14 @@ export class DiceRoller {
let explodeCount = 0;

while (targetMethod(roll) && explodeCount++ < 1000) {
const newRoll = this.reRoll(rolls[i], ++i);
roll.explode = true
const newRoll = this.reRoll(roll,i+1);
rollValue += newRoll.roll;
roll = newRoll;
}

roll.value = rollValue;
roll.roll = rollValue;
rolls[i].value = rollValue;
rolls[i].roll = rollValue;
}

return rolls;
Expand Down Expand Up @@ -644,6 +648,7 @@ export class DiceRoller {
let explodeCount = 0;

while (targetMethod(roll) && explodeCount++ < 1000) {
roll.explode = true
const newRoll = this.reRoll(roll, ++i);
newRoll.value -= 1;
newRoll.roll -= 1;
Expand All @@ -668,6 +673,7 @@ export class DiceRoller {

for (let i = 0; i < rolls.length; i++) {
while (targetMethod(rolls[i].roll)) {
rolls[i].reroll = true
rolls[i].valid = false;
const newRoll = this.reRoll(rolls[i], i + 1);
rolls.splice(++i, 0, newRoll);
Expand All @@ -690,6 +696,7 @@ export class DiceRoller {

for (let i = 0; i < rolls.length; i++) {
if (targetMethod(rolls[i].roll)) {
rolls[i].reroll = true
rolls[i].valid = false;
const newRoll = this.reRoll(rolls[i], i + 1);
rolls.splice(++i, 0, newRoll);
Expand Down
6 changes: 6 additions & 0 deletions src/rollTypes.ts
Original file line number Diff line number Diff line change
Expand Up @@ -28,6 +28,12 @@ export interface RollBase {
label?: string;
/** A property used to maintain ordering of dice rolls within groups */
order: number;
/** Has this die been dropped */
drop?: boolean;
/** Has this die exploded */
explode?: boolean;
/** Has this die been rerolled */
reroll?: boolean;
}

/** An intermediate interface extended for groups of dice */
Expand Down
25 changes: 25 additions & 0 deletions test/rollerTest.test.ts
Original file line number Diff line number Diff line change
Expand Up @@ -62,4 +62,29 @@ testRolls.forEach(([roll, expectedValue]) => {
test(roll, () => {
expect(roller.rollValue(roll)).toBe(expectedValue)
});
});

const testFixedRolls: [string, number, number[]][] = [
['1d6!!', 14, [.84, .84, .17]], // value = [6,6,2]
['4d6!!', 24, [.84, .67, .5, .17, .84, 0]], // value = [6,5,4,2,6,1]
['4d6dl1', 15, [.84, .67, .5, .17]] // value = [6,5,4,2]
]

let externalCount: number = 0
let rollsAsFloats: Array<number> = []
const fixedRoller = new dist.DiceRoller((rolls: Array<number> = rollsAsFloats)=>{
if(rolls.length > 0) {
return rolls[externalCount++]
} else {
console.warn("No results passed to the dice-roller-parser. Using fallback Math.random")
return Math.random()
}
})

testFixedRolls.forEach(([roll, expectedValue, values]) => {
test(roll, () => {
externalCount = 0
rollsAsFloats = values
expect(fixedRoller.rollValue(roll)).toBe(expectedValue)
});
});