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3-get-card-value.js
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93 lines (80 loc) · 3.68 KB
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// This problem involves playing cards: https://en.wikipedia.org/wiki/Standard_52-card_deck
// You will need to implement a function getCardValue
// the function takes a single parameter, a string representing a playing card
// the function should return the numerical value of the card
// the first test and first case is written for you
// complete the rest of the tests and cases
// write one test at a time, and make it pass, build your solution up methodically
// just make one change at a time -- don't rush -- programmers are deep and careful thinkers
function getCardValue(card) {
const rank = card.slice(0, -1);
if (rank === "A") {
return 11;
} else if (rank === "K" || rank === "Q" || rank === "J" || rank === "10") {
return 10;
} else {
const numericRank = parseInt(rank, 10);
if (!isNaN(numericRank) && numericRank >= 2 && numericRank <= 9) {
return numericRank;
} else {
throw new Error(`Invalid or unrecognized card rank: "${rank}"`);
}
}
}
// The line below allows us to load the getCardValue function into tests in other files.
// This will be useful in the "rewrite tests with jest" step.
module.exports = getCardValue;
// You need to write assertions for your function to check it works in different cases
// we're going to use this helper function to make our assertions easier to read
// if the actual output matches the target output, the test will pass
function assertEquals(actualOutput, targetOutput) {
console.assert(
actualOutput === targetOutput,
`Expected ${actualOutput} to equal ${targetOutput}`
);
}
// Acceptance criteria:
// Given a card string in the format "A♠" (representing a card in blackjack - the last character will always be an emoji for a suit, and all characters before will be a number 2-10, or one letter of J, Q, K, A),
// When the function getCardValue is called with this card string as input,
// Then it should return the numerical card value
const aceofSpades = getCardValue("A♠");
assertEquals(aceofSpades, 11);
// Handle Number Cards (2-10):
// Given a card with a rank between "2" and "9",
// When the function is called with such a card,
// Then it should return the numeric value corresponding to the rank (e.g., "5" should return 5).
const fiveofHearts = getCardValue("5♥");
assertEquals(fiveofHearts, 5);
// ====> write your test here, and then add a line to pass the test in the function above
// Handle Face Cards (J, Q, K):
// Given a card with a rank of "10," "J," "Q," or "K",
// When the function is called with such a card,
// Then it should return the value 10, as these cards are worth 10 points each in blackjack.
// Handle Ace (A):
// Given a card with a rank of "A",
// When the function is called with an Ace,
// Then it should, by default, assume the Ace is worth 11 points, which is a common rule in blackjack.
// Handle Invalid Cards:
// Given a card with an invalid rank (neither a number nor a recognized face card),
// When the function is called with such a card,
// Then it should throw an error indicating "Invalid card rank."
//Stretch (personal)
// Handle Face Cards (J, Q, K):
const kingOfClubs = getCardValue("K♣");
assertEquals(kingOfClubs, 10);
const queenOfDiamonds = getCardValue("Q♦");
assertEquals(queenOfDiamonds, 10);
const jackOfSpades = getCardValue("J♠");
assertEquals(jackOfSpades, 10);
const tenOfHearts = getCardValue("10♥");
assertEquals(tenOfHearts, 10);
// Handle Invalid Cards:
try {
getCardValue("Z♠");
console.assert(false, "Expected an error for invalid card rank");
} catch (error) {
console.assert(
error.message === 'Invalid or unrecognized card rank: "Z"',
`Expected error message 'Invalid or unrecognized card rank: "Z"', got "${error.message}"`
);
}