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Babylon.js Platform
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Version update 9.9.1
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.build/changelog.json

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.build/release-notes.md

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### Core
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- Fix adaptToDeviceRatio option state - [_Bug Fix_] by [Popov72](https://github.com/Popov72) ([#18492](https://github.com/BabylonJS/Babylon.js/pull/18492))
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- Drop hardcoded field list in InputMapper._entryCoversAllConditionsOf - by [georginahalpern](https://github.com/georginahalpern) ([#18477](https://github.com/BabylonJS/Babylon.js/pull/18477))
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- Add drag and drop for HDR files in viewer - by [MiiBond](https://github.com/MiiBond) ([#18482](https://github.com/BabylonJS/Babylon.js/pull/18482))
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- Fix GPUPicker GLSL integer precision - [_Bug Fix_] by [Popov72](https://github.com/Popov72) ([#18487](https://github.com/BabylonJS/Babylon.js/pull/18487))
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- Add Gaussian Splatting Debug Material + SPZ V4 support - by [raymondyfei](https://github.com/raymondyfei) ([#18459](https://github.com/BabylonJS/Babylon.js/pull/18459))
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- Fix node particle editor package output - by [RaananW](https://github.com/RaananW) ([#18474](https://github.com/BabylonJS/Babylon.js/pull/18474))
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- Make InputMapper.setInteraction auto-add when matched entry is broader - by [georginahalpern](https://github.com/georginahalpern) ([#18461](https://github.com/BabylonJS/Babylon.js/pull/18461))
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- Fix frozen material light binding for WebGPU - [_Bug Fix_] by [Popov72](https://github.com/Popov72) ([#18472](https://github.com/BabylonJS/Babylon.js/pull/18472))
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- Clean up node block shader barrel exports - by [RaananW](https://github.com/RaananW) ([#18465](https://github.com/BabylonJS/Babylon.js/pull/18465))
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- Fix wrapped texture restore after context loss + Native MSAA-RTT support - by [bghgary](https://github.com/bghgary) ([#18469](https://github.com/BabylonJS/Babylon.js/pull/18469))
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- Inspector v2: Project Authoring pane (SmartAssets + OverrideManager + .babylonproj) - [_New Feature_] by [georginahalpern](https://github.com/georginahalpern) ([#18479](https://github.com/BabylonJS/Babylon.js/pull/18479))
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### Inspector
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- Fix Inspector v2 Havok wasm serving - by [RaananW](https://github.com/RaananW) ([#18464](https://github.com/BabylonJS/Babylon.js/pull/18464))
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### Loaders
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- Trigger transmission helper from KHR_materials_diffuse_transmission. - by [MiiBond](https://github.com/MiiBond) ([#18451](https://github.com/BabylonJS/Babylon.js/pull/18451))
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- Add Gaussian Splatting Debug Material + SPZ V4 support - by [raymondyfei](https://github.com/raymondyfei) ([#18459](https://github.com/BabylonJS/Babylon.js/pull/18459))
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- Inspector v2: Project Authoring pane (SmartAssets + OverrideManager + .babylonproj) - [_New Feature_] by [georginahalpern](https://github.com/georginahalpern) ([#18479](https://github.com/BabylonJS/Babylon.js/pull/18479))
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### Materials
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- Fix PBRCustomMaterial compiled effect cleanup - [_Bug Fix_] by [Popov72](https://github.com/Popov72) ([#18471](https://github.com/BabylonJS/Babylon.js/pull/18471))
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### Node Geometry Editor
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- Fix node editor URL snippet loading - [_Bug Fix_] by [Popov72](https://github.com/Popov72) ([#18486](https://github.com/BabylonJS/Babylon.js/pull/18486))
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### Node Particle Editor
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- Fix node editor URL snippet loading - [_Bug Fix_] by [Popov72](https://github.com/Popov72) ([#18486](https://github.com/BabylonJS/Babylon.js/pull/18486))
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### Node Render Graph Editor
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- Fix node editor URL snippet loading - [_Bug Fix_] by [Popov72](https://github.com/Popov72) ([#18486](https://github.com/BabylonJS/Babylon.js/pull/18486))
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- Fix PBRCustomMaterial cached effect cleanup - [_Bug Fix_] by [Popov72](https://github.com/Popov72) ([#18493](https://github.com/BabylonJS/Babylon.js/pull/18493))
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### Viewer
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### Playground
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- Add drag and drop for HDR files in viewer - by [MiiBond](https://github.com/MiiBond) ([#18482](https://github.com/BabylonJS/Babylon.js/pull/18482))
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- Inspector v2: Project Authoring pane (SmartAssets + OverrideManager + .babylonproj) - [_New Feature_] by [georginahalpern](https://github.com/georginahalpern) ([#18479](https://github.com/BabylonJS/Babylon.js/pull/18479))

CHANGELOG.md

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# Changelog
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## 9.9.1
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### Core
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- Fix wrapped texture restore after context loss + Native MSAA-RTT support - by [bghgary](https://github.com/bghgary) ([#18469](https://github.com/BabylonJS/Babylon.js/pull/18469))
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- Inspector v2: Project Authoring pane (SmartAssets + OverrideManager + .babylonproj) - [_New Feature_] by [georginahalpern](https://github.com/georginahalpern) ([#18479](https://github.com/BabylonJS/Babylon.js/pull/18479))
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### Inspector
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- Inspector v2: Project Authoring pane (SmartAssets + OverrideManager + .babylonproj) - [_New Feature_] by [georginahalpern](https://github.com/georginahalpern) ([#18479](https://github.com/BabylonJS/Babylon.js/pull/18479))
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### Materials
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- Fix PBRCustomMaterial cached effect cleanup - [_Bug Fix_] by [Popov72](https://github.com/Popov72) ([#18493](https://github.com/BabylonJS/Babylon.js/pull/18493))
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### Playground
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- Inspector v2: Project Authoring pane (SmartAssets + OverrideManager + .babylonproj) - [_New Feature_] by [georginahalpern](https://github.com/georginahalpern) ([#18479](https://github.com/BabylonJS/Babylon.js/pull/18479))
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## 9.9.0
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### Core

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