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Pull requests: BabylonJS/Babylon.js
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Add WGSL depth prepass and volumetric light scattering support
#18657
opened Jul 4, 2026 by
matthargett
Contributor
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Fix lighting volume WGSL depth texture binding
#18658
opened Jul 4, 2026 by
matthargett
Contributor
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fix(core): shrink thin-engine bundle (remove fileTools force-link + thin-closure stubs)
#18656
opened Jul 3, 2026 by
RaananW
Member
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TC39 migration: flip experimentalDecorators to Stage 3 decorators (atomic)
#18647
opened Jul 1, 2026 by
RaananW
Member
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KHR_interactivity: importer update to the latest spec (refs, events, pointer selection, math ops)
#18615
opened Jun 24, 2026 by
SergioRZMasson
Contributor
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Draft
[Native] MultiRenderTarget, reverse-Z clear, applyStates, OIT alpha modes
#18568
opened Jun 11, 2026 by
bkaradzic-microsoft
Member
•
Draft
[Native] Combined native-engine GL fixes (depth, cube load, cube RTT, updateTextureData)
#18567
opened Jun 11, 2026 by
bkaradzic-microsoft
Member
•
Draft
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