Commit bb4ec86
Fix test ordering: finish frame before destroying native texture
Move DestroyTestTexture after FinishRenderingCurrentFrame so bgfx::frame()
processes the texture creation command before the native resource is released.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>1 parent e103f3e commit bb4ec86
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