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Re-enables the scissor test cases that were previously excluded on D3D12
due to an automatic mipmap generation issue in bgfx.
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Co-authored-by: Branimir Karadzic <branimirkaradzic@gmail.com>
// bgfx validation now asserts when trying to use BGFX_RESOLVE_AUTO_GEN_MIPS with a texture that doesn't have the BGFX_CAPS_FORMAT_TEXTURE_MIP_AUTOGEN flag,
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// but before it would just ignore the flag and not generate mips without any warning. This prevents validation assert, but rendering might be broken if autogen
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// mips were expected. Basically this change preserves previous behavior.
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