From 067e50baf4dc23231e76c82a63df16212bd21441 Mon Sep 17 00:00:00 2001 From: Branimir Karadzic Date: Wed, 10 Jun 2026 10:41:18 -0700 Subject: [PATCH] Re-enable blur-cube-with-the-effect-renderer validation test This EffectRenderer fullscreen-pass test rendered all-black on Native because the native engine did not honor depth-test toggles made through engine.depthCullingState.depthTest (used by EffectRenderer). Fixed upstream in the native engine (BabylonJS/Babylon.js#18558); re-enable the test here. Depends on a babylonjs dependency bump that includes the fix. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> --- Apps/Playground/Scripts/config.json | 2 -- 1 file changed, 2 deletions(-) diff --git a/Apps/Playground/Scripts/config.json b/Apps/Playground/Scripts/config.json index 3b7389558..6d72e6262 100644 --- a/Apps/Playground/Scripts/config.json +++ b/Apps/Playground/Scripts/config.json @@ -2575,8 +2575,6 @@ "title": "blur-cube-with-the-effect-renderer", "playgroundId": "#4C900K#2", "renderCount": 20, - "excludeFromAutomaticTesting": true, - "reason": "Pixel comparison fails (more than 20% pixels differ)", "referenceImage": "blur-cube-with-the-effect-renderer.png" }, {