fix(tui): auto-dismiss skill loaded notices after 3 seconds#11
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Transient notices (skill loaded, memory, signal, subagent logs) were piling up because every new event reset the single expiry sweep timer. Now each transient notice gets its own 3-second sweep, so expired notices are pruned independently instead of waiting for a quiet gap. - Reduce noticeTTL from 5s to 3s. - Always prune on noticeExpireMsg; drop the stale-sequence guard that delayed expiry when newer notices arrived.
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Transient notices (skill loaded, memory, signal, subagent logs) were piling up because every new event reset the single expiry sweep timer.
This change gives each transient notice its own 3-second sweep, so expired notices are pruned independently instead of waiting for a quiet gap.
Changes:
noticeTTLfrom 5s to 3s.noticeExpireMsg; drop the stale-sequence guard that delayed expiry when newer notices arrived.Verified with
go test -race -count=1 ./internal/tui/...andgo vet ./... && go build ./....